Troll, War

Large Monstrous Humanoid — CR 12

()Updated 3.5

Troll, War is a D&D 3.5 monster from —. CR 12, HD 12d8+108 (162 hp).

Hit Dice
12d8+108 (162 hp)
Initiative
+7
Speed
land 40 ft, 40 ft. (30 ft. in breastplate)
Base Attack / Grapple
+12/+26
Attack
Masterwork greatsword +23 melee or bite +21 melee or masterwork composite longbow (+10 Str bonus) +15 ranged
Full Attack
Masterwork greatsword +23/+18/+13 melee and bite +19 melee; or 2 claws +21 melee and bite +19 melee; or masterwork composite longbow (+10 Str bonus) +15/+10/+5 ranged
STR
31
DEX
16
CON
29
INT
8
WIS
15
CHA
10
Fort / Ref / Will
+13 / +11 / +12
Challenge Rating
12
Alignment
Usually lawful evil
Organization
Solitary, pair, or gang (3-9)
Treasure
Standard (including masterwork greatsword and masterwork composite longbow [+10 Str bonus])
Level Adjustment
+6
Spell Resistance
20

Special Abilities

Dazing BlowRegeneration

Feats

Unlike their troll kindred, war trolls are precise and methodical in combat. They trust their regenerative abilities to see them through a fight against even powerful warriors, so they focus their attention on spellcasters early in any skirmish.

Description

Unlike their troll kindred, war trolls are precise and methodical in combat. They trust their regenerative abilities to see them through a fight against even powerful warriors, so they focus their attention on spellcasters early in any skirmish.