Ti-Khana Deinonychus

Large Magical Beast — CR 5

Realmshelps (RH)Updated 3.5

Ti-Khana Deinonychus is a D&D 3.5 monster from RH. CR 5, HD 48+16 (34 hp).

Hit Dice
48+16 (34 hp)
Initiative
+3
Speed
60 ft, 60 ft.
Armor Class
21, touch 12, flat-footed 18
Base Attack / Grapple
+4/+12
Attack
Talons +7 melee Full Attack: Talons +7 melee and 2 foreclaws +2 melee and bite +2 melee
STR
19
DEX
17
CON
19
INT
4
WIS
12
CHA
10
Fort / Ref / Will
+8 / +7 / +2
Challenge Rating
5
Alignment
Always chaotic evil
Spell Resistance
16

Special Abilities

Poisonpsionics

Feats

Ti-Khana Deinonychus (CR 5)

Large Magical Beast
Alignment: Always chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +10, and Spot +10

AC: 21 (-1 size, +3 Dex, +9 natural), touch 12, flat-footed 18
Hit Dice: 48+16 (34 hp)
Fort +8, Ref +7, Will +2 Speed: 60 ft.
Space: 10 ft./10 ft.
Base Attack +4; Grapple +12
Attack: Talons +7 melee
Full Attack: Talons +7 melee and 2 foreclaws +2 melee and bite +2 melee
Damage: Talons 2d6+4, foreclaw 1d3+2, bite 2d4+2 plus poison
Special Attacks/Actions: Poison, psionics Abilities: Str 19, Dex 17, Con 19, Int 4, Wis 12, Cha 10
Special Qualities: SR 16
Feats: Run; Track
Skills: Hide +9, Jump +14, Listen +10, Spot +10, and Survival +10*
Advancement: 5-8 HD (Large) Climate/Terrain: Warm forest and underground
Organization: Solitary, pair, or pack (3-6)
Treasure/Possessions: -

Description

Ti-Khana Deinonychus (CR 5)

Large Magical Beast
Alignment: Always chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +10, and Spot +10

AC: 21 (-1 size, +3 Dex, +9 natural), touch 12, flat-footed 18
Hit Dice: 48+16 (34 hp)
Fort +8, Ref +7, Will +2 Speed: 60 ft.
Space: 10 ft./10 ft.
Base Attack +4; Grapple +12
Attack: Talons +7 melee
Full Attack: Talons +7 melee and 2 foreclaws +2 melee and bite +2 melee
Damage: Talons 2d6+4, foreclaw 1d3+2, bite 2d4+2 plus poison
Special Attacks/Actions: Poison, psionics Abilities: Str 19, Dex 17, Con 19, Int 4, Wis 12, Cha 10
Special Qualities: SR 16
Feats: Run; Track
Skills: Hide +9, Jump +14, Listen +10, Spot +10, and Survival +10*
Advancement: 5-8 HD (Large) Climate/Terrain: Warm forest and underground
Organization: Solitary, pair, or pack (3-6)
Treasure/Possessions: -

Combat

Ti-Khana Deinonychus (CR 5)

Large Magical Beast
Alignment: Always chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +10, and Spot +10

AC: 21 (-1 size, +3 Dex, +9 natural), touch 12, flat-footed 18
Hit Dice: 48+16 (34 hp)
Fort +8, Ref +7, Will +2 Speed: 60 ft.
Space: 10 ft./10 ft.
Base Attack +4; Grapple +12
Attack: Talons +7 melee
Full Attack: Talons +7 melee and 2 foreclaws +2 melee and bite +2 melee
Damage: Talons 2d6+4, foreclaw 1d3+2, bite 2d4+2 plus poison
Special Attacks/Actions: Poison, psionics Abilities: Str 19, Dex 17, Con 19, Int 4, Wis 12, Cha 10
Special Qualities: SR 16
Feats: Run; Track
Skills: Hide +9, Jump +14, Listen +10, Spot +10, and Survival +10*
Advancement: 5-8 HD (Large) Climate/Terrain: Warm forest and underground
Organization: Solitary, pair, or pack (3-6)
Treasure/Possessions: -