Splinterwaif
Medium Fey — CR 2
Splinterwaif is a D&D 3.5 monster from —. CR 2, HD 2d6+5 (12 hp).
- Hit Dice
- 2d6+5 (12 hp)
- Initiative
- +9
- Speed
- land 50 ft, 50 ft., climb 50 ft.
- Base Attack / Grapple
- +1/+1
- Attack
- Claw +6 melee or splinterspit +6 ranged
- Full Attack
- 2 claws +6 melee or splinterspit +6 ranged
- STR
- 11
- DEX
- 20
- CON
- 12
- INT
- 18
- WIS
- 14
- CHA
- 16
- Fort / Ref / Will
- +1 / +8 / +5
- Challenge Rating
- 2
- Alignment
- Always neutral evil
- Organization
- Solitary or band (2-5 plus 1 splinterwaif knave)
- Treasure
- Standard
- Level Adjustment
- +4
- Spell Resistance
- 7
Special Abilities
Call BramblesCamouflageSplinterspitSuperior Woodland StrideTransformation
Feats
Description
Splinterwaifs lie in wait in piles of discarded lumber, ramshackle buildings, or decommissioned ships, attacking with surprise and sneak attacks. While they are rather adroit with their claws, their favorite attack is to spit a long, thin wooden splinter at a target from hiding. When forced into physical combat, a splinterwaif is somewhat cowardly and tries to escape so it can stalk its prey and attack later on its own terms.