Splinterwaif

Medium Fey — CR 2

()Updated 3.5

Splinterwaif is a D&D 3.5 monster from —. CR 2, HD 2d6+5 (12 hp).

Hit Dice
2d6+5 (12 hp)
Initiative
+9
Speed
land 50 ft, 50 ft., climb 50 ft.
Base Attack / Grapple
+1/+1
Attack
Claw +6 melee or splinterspit +6 ranged
Full Attack
2 claws +6 melee or splinterspit +6 ranged
STR
11
DEX
20
CON
12
INT
18
WIS
14
CHA
16
Fort / Ref / Will
+1 / +8 / +5
Challenge Rating
2
Alignment
Always neutral evil
Organization
Solitary or band (2-5 plus 1 splinterwaif knave)
Treasure
Standard
Level Adjustment
+4
Spell Resistance
7

Special Abilities

Call BramblesCamouflageSplinterspitSuperior Woodland StrideTransformation

Feats

Splinterwaifs lie in wait in piles of discarded lumber, ramshackle buildings, or decommissioned ships, attacking with surprise and sneak attacks. While they are rather adroit with their claws, their favorite attack is to spit a long, thin wooden splinter at a target from hiding. When forced into physical combat, a splinterwaif is somewhat cowardly and tries to escape so it can stalk its prey and attack later on its own terms.

Description

Splinterwaifs lie in wait in piles of discarded lumber, ramshackle buildings, or decommissioned ships, attacking with surprise and sneak attacks. While they are rather adroit with their claws, their favorite attack is to spit a long, thin wooden splinter at a target from hiding. When forced into physical combat, a splinterwaif is somewhat cowardly and tries to escape so it can stalk its prey and attack later on its own terms.