Skeleton, Umber Hulk
Large Undead — CR 4
Skeleton, Umber Hulk is a D&D 3.5 monster from RH. CR 4, HD 8d12 (52 hp).
- Hit Dice
- 8d12 (52 hp)
- Initiative
- +6
- Speed
- 20 ft, 20 ft., burrow 20 ft.
- Armor Class
- 14, touch 11, flat-footed 12
- Base Attack / Grapple
- +4/+4
- Attack
- 2 claws +9 melee Full Attack: 2 claws +9 melee
- STR
- 23
- DEX
- 15
- WIS
- 10
- CHA
- 1
- Fort / Ref / Will
- +2 / +4 / +6
- Challenge Rating
- 4
- Alignment
- Always neutral evil
Special Abilities
-
Skeleton, Umber Hulk* (CR 4)
Large Undead
Alignment: Always neutral evil
Initiative: +6 (+2 Dex, +4 Improved Initiative)
Hit Dice: 8d12 (52 hp)
Fort +2, Ref +4, Will +6 Speed: 20 ft., burrow 20 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: 2 claws +9 melee
Full Attack: 2 claws +9 melee
Damage: Claw 2d4+6
Special Attacks/Actions: - Abilities: Str 23, Dex 15, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: 9-12 HD (Large); 13-21 HD (Huge) Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Description
Skeleton, Umber Hulk* (CR 4)
Large Undead
Alignment: Always neutral evil
Initiative: +6 (+2 Dex, +4 Improved Initiative)
Hit Dice: 8d12 (52 hp)
Fort +2, Ref +4, Will +6 Speed: 20 ft., burrow 20 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: 2 claws +9 melee
Full Attack: 2 claws +9 melee
Damage: Claw 2d4+6
Special Attacks/Actions: - Abilities: Str 23, Dex 15, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: 9-12 HD (Large); 13-21 HD (Huge) Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Combat
Skeleton, Umber Hulk* (CR 4)
Large Undead
Alignment: Always neutral evil
Initiative: +6 (+2 Dex, +4 Improved Initiative)
Hit Dice: 8d12 (52 hp)
Fort +2, Ref +4, Will +6 Speed: 20 ft., burrow 20 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: 2 claws +9 melee
Full Attack: 2 claws +9 melee
Damage: Claw 2d4+6
Special Attacks/Actions: - Abilities: Str 23, Dex 15, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: 9-12 HD (Large); 13-21 HD (Huge) Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None