Skeleton, Gray Render
Large Undead — CR 5
Skeleton, Gray Render is a D&D 3.5 monster from RH. CR 5, HD 10d12 (65 hp).
- Hit Dice
- 10d12 (65 hp)
- Initiative
- +5
- Speed
- 30 ft, 30 ft.
- Armor Class
- 13, touch 13, flat-footed 12
- Base Attack / Grapple
- +5/+5
- Attack
- Bite +10 melee, 2 claws +5 melee (base +5 Str +6 Size) Full Attack: Bite +10 melee, 2 claws +5 melee (base +5 Str +6 Size)
- STR
- 23
- DEX
- 12
- WIS
- 10
- CHA
- 1
- Fort / Ref / Will
- +3 / +4 / +7
- Challenge Rating
- 5
- Alignment
- Always neutral evil
Special Abilities
-
Skeleton, Gray Render* (CR 5)
Large Undead
Alignment: Always neutral evil
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Hit Dice: 10d12 (65 hp)
Fort +3, Ref +4, Will +7 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +5
Attack: Bite +10 melee, 2 claws +5 melee (base +5 Str +6 Size)
Full Attack: Bite +10 melee, 2 claws +5 melee (base +5 Str +6 Size)
Damage: Bite 2d6+6, claw 1d6+3
Special Attacks/Actions: - Abilities: Str 23, Dex 12, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: 11-15 HD (Large); 16-21 (Huge) Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Description
Skeleton, Gray Render* (CR 5)
Large Undead
Alignment: Always neutral evil
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Hit Dice: 10d12 (65 hp)
Fort +3, Ref +4, Will +7 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +5
Attack: Bite +10 melee, 2 claws +5 melee (base +5 Str +6 Size)
Full Attack: Bite +10 melee, 2 claws +5 melee (base +5 Str +6 Size)
Damage: Bite 2d6+6, claw 1d6+3
Special Attacks/Actions: - Abilities: Str 23, Dex 12, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: 11-15 HD (Large); 16-21 (Huge) Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Combat
Skeleton, Gray Render* (CR 5)
Large Undead
Alignment: Always neutral evil
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Hit Dice: 10d12 (65 hp)
Fort +3, Ref +4, Will +7 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +5
Attack: Bite +10 melee, 2 claws +5 melee (base +5 Str +6 Size)
Full Attack: Bite +10 melee, 2 claws +5 melee (base +5 Str +6 Size)
Damage: Bite 2d6+6, claw 1d6+3
Special Attacks/Actions: - Abilities: Str 23, Dex 12, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: 11-15 HD (Large); 16-21 (Huge) Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None