Skeleton, Gnoll
Medium Undead — CR 1
Skeleton, Gnoll is a D&D 3.5 monster from RH. CR 1, HD 2d12 (13 hp).
- Hit Dice
- 2d12 (13 hp)
- Initiative
- +5
- Speed
- 30 ft, 30 ft.
- Armor Class
- 16, touch 14, flat-footed 15
- Base Attack / Grapple
- +1/-4
- Attack
- Greataxe +3 melee Full Attack: Greataxe +3 melee
- Fort / Ref / Will
- +0 / +1 / +3
- Challenge Rating
- 1
- Alignment
- Always neutral evil
Special Abilities
-
Skeleton, Gnoll* (CR 1)
Medium Undead
Alignment: Always neutral evil
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Hit Dice: 2d12 (13 hp)
Fort +0, Ref +1, Will +3 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -4
Attack: Greataxe +3 melee
Full Attack: Greataxe +3 melee
Damage: Greataxe 1d12+3
Special Attacks/Actions: - Abilities: Str 15, Dex 12, Con -, Int -10, Wis 1, Cha -
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Description
Skeleton, Gnoll* (CR 1)
Medium Undead
Alignment: Always neutral evil
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Hit Dice: 2d12 (13 hp)
Fort +0, Ref +1, Will +3 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -4
Attack: Greataxe +3 melee
Full Attack: Greataxe +3 melee
Damage: Greataxe 1d12+3
Special Attacks/Actions: - Abilities: Str 15, Dex 12, Con -, Int -10, Wis 1, Cha -
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Combat
Skeleton, Gnoll* (CR 1)
Medium Undead
Alignment: Always neutral evil
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Hit Dice: 2d12 (13 hp)
Fort +0, Ref +1, Will +3 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -4
Attack: Greataxe +3 melee
Full Attack: Greataxe +3 melee
Damage: Greataxe 1d12+3
Special Attacks/Actions: - Abilities: Str 15, Dex 12, Con -, Int -10, Wis 1, Cha -
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None