Skeleton, Fire Giant

Large Undead (Fire) — CR 7

Realmshelps (RH)Updated 3.5

Skeleton, Fire Giant is a D&D 3.5 monster from RH. CR 7, HD 15d12 (97 hp).

Hit Dice
15d12 (97 hp)
Initiative
+4
Speed
40 ft, 40 ft. (30 ft. in chainmail)
Armor Class
17, touch 9, flat-footed 17
Base Attack / Grapple
+7/+7
Attack
Huge greatsword +16/+11 melee Full Attack: Huge greatsword +16/+11 melee
STR
31
DEX
11
WIS
10
CHA
1
Fort / Ref / Will
+5 / +5 / +9
Challenge Rating
7
Alignment
Always neutral evil

Special Abilities

-

Skeleton, Fire Giant* (CR 7)

Large Undead (Fire)
Alignment: Always neutral evil
Initiative: +4 (Improved Initiative)

AC: 17 (-1 size, +3 natural, +5 breastplate), touch 9, flat-footed 17
Hit Dice: 15d12 (97 hp)
Fort +5, Ref +5, Will +9 Speed: 40 ft. (30 ft. in chainmail)
Space: 5 ft./5 ft.
Base Attack +7; Grapple +7
Attack: Huge greatsword +16/+11 melee
Full Attack: Huge greatsword +16/+11 melee
Damage: Huge greatsword 2d8+15
Special Attacks/Actions: - Abilities: Str 31, Dex 11, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None

Description

Skeleton, Fire Giant* (CR 7)

Large Undead (Fire)
Alignment: Always neutral evil
Initiative: +4 (Improved Initiative)

AC: 17 (-1 size, +3 natural, +5 breastplate), touch 9, flat-footed 17
Hit Dice: 15d12 (97 hp)
Fort +5, Ref +5, Will +9 Speed: 40 ft. (30 ft. in chainmail)
Space: 5 ft./5 ft.
Base Attack +7; Grapple +7
Attack: Huge greatsword +16/+11 melee
Full Attack: Huge greatsword +16/+11 melee
Damage: Huge greatsword 2d8+15
Special Attacks/Actions: - Abilities: Str 31, Dex 11, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None

Combat

Skeleton, Fire Giant* (CR 7)

Large Undead (Fire)
Alignment: Always neutral evil
Initiative: +4 (Improved Initiative)

AC: 17 (-1 size, +3 natural, +5 breastplate), touch 9, flat-footed 17
Hit Dice: 15d12 (97 hp)
Fort +5, Ref +5, Will +9 Speed: 40 ft. (30 ft. in chainmail)
Space: 5 ft./5 ft.
Base Attack +7; Grapple +7
Attack: Huge greatsword +16/+11 melee
Full Attack: Huge greatsword +16/+11 melee
Damage: Huge greatsword 2d8+15
Special Attacks/Actions: - Abilities: Str 31, Dex 11, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None