Skeleton, Fire Giant
Large Undead (Fire) — CR 7
Skeleton, Fire Giant is a D&D 3.5 monster from RH. CR 7, HD 15d12 (97 hp).
- Hit Dice
- 15d12 (97 hp)
- Initiative
- +4
- Speed
- 40 ft, 40 ft. (30 ft. in chainmail)
- Armor Class
- 17, touch 9, flat-footed 17
- Base Attack / Grapple
- +7/+7
- Attack
- Huge greatsword +16/+11 melee Full Attack: Huge greatsword +16/+11 melee
- STR
- 31
- DEX
- 11
- WIS
- 10
- CHA
- 1
- Fort / Ref / Will
- +5 / +5 / +9
- Challenge Rating
- 7
- Alignment
- Always neutral evil
Special Abilities
-
Skeleton, Fire Giant* (CR 7)
Large Undead (Fire)
Alignment: Always neutral evil
Initiative: +4 (Improved Initiative)
Hit Dice: 15d12 (97 hp)
Fort +5, Ref +5, Will +9 Speed: 40 ft. (30 ft. in chainmail)
Space: 5 ft./5 ft.
Base Attack +7; Grapple +7
Attack: Huge greatsword +16/+11 melee
Full Attack: Huge greatsword +16/+11 melee
Damage: Huge greatsword 2d8+15
Special Attacks/Actions: - Abilities: Str 31, Dex 11, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Description
Skeleton, Fire Giant* (CR 7)
Large Undead (Fire)
Alignment: Always neutral evil
Initiative: +4 (Improved Initiative)
Hit Dice: 15d12 (97 hp)
Fort +5, Ref +5, Will +9 Speed: 40 ft. (30 ft. in chainmail)
Space: 5 ft./5 ft.
Base Attack +7; Grapple +7
Attack: Huge greatsword +16/+11 melee
Full Attack: Huge greatsword +16/+11 melee
Damage: Huge greatsword 2d8+15
Special Attacks/Actions: - Abilities: Str 31, Dex 11, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Combat
Skeleton, Fire Giant* (CR 7)
Large Undead (Fire)
Alignment: Always neutral evil
Initiative: +4 (Improved Initiative)
Hit Dice: 15d12 (97 hp)
Fort +5, Ref +5, Will +9 Speed: 40 ft. (30 ft. in chainmail)
Space: 5 ft./5 ft.
Base Attack +7; Grapple +7
Attack: Huge greatsword +16/+11 melee
Full Attack: Huge greatsword +16/+11 melee
Damage: Huge greatsword 2d8+15
Special Attacks/Actions: - Abilities: Str 31, Dex 11, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, skeleton immunities
Feats: Improved Initiative
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None