Shalarin

Medium Humanoid (Aquatic) — CR 1

()Updated 3.5

Shalarin is a D&D 3.5 monster from —. CR 1, HD 1d8+1 (5 hp).

Hit Dice
1d8+1 (5 hp)
Initiative
+2
Speed
swim 40 ft, Swim 40 ft.
Base Attack / Grapple
+0/+2
Attack
Trident +5 melee
Full Attack
Trident +5 melee
STR
17
DEX
15
CON
12
INT
10
WIS
9
CHA
8
Fort / Ref / Will
+3 / +2 / -1
Challenge Rating
1
Alignment
Usually neutral
Organization
Band (3-10) or caste (11-30)
Treasure
Standard
Level Adjustment
Shalarin fighters wield tridents and wear silverweave or pearl armor; the Statistics above reflect silverweave, formed from a unique form of coral. (Pearl armor gives a +5 bonus to AC but slows swim speed to 30 feet.) Some shalarins are clerics, bards, or sorcerers, and use weapons and armor appropriate to their class in addition to their spells and class abilities. Shalarin Characters Shalarins' favored class is fighter. Aquatic Subtype Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.

Description

Shalarin fighters wield tridents and wear silverweave or pearl armor; the Statistics above reflect silverweave, formed from a unique form of coral. (Pearl armor gives a +5 bonus to AC but slows swim speed to 30 feet.) Some shalarins are clerics, bards, or sorcerers, and use weapons and armor appropriate to their class in addition to their spells and class abilities. Shalarin Characters Shalarins' favored class is fighter. Aquatic Subtype Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.