Seelie Court Fey Dryad

Medium Fey — CR 4

Realmshelps (RH)3.5
Hit Dice
4d6 (14 hp)
Initiative
+4
Speed
30 ft, 30 ft.
Armor Class
17, touch 14, flat-footed 13
Base Attack / Grapple
+2/+2
Attack
Dagger +6 melee or masterwork longbow +7 ranged Full Attack: Dagger +6 melee or masterwork longbow +7 ranged
STR
10
DEX
19
CON
11
INT
14
WIS
15
CHA
18
Fort / Ref / Will
+3 / +8 / +6
Challenge Rating
4
Alignment
Usually chaotic good
Spell Resistance
14

Special Abilities

DR 5/cold ironSpell-like abilitiesvernal touch

Feats

Seelie Court Fey Dryad* (CR 4)

Medium Fey
Alignment: Usually chaotic good
Initiative: +4 (Dex); Senses: Listen +9
Languages: Common, Elven, and Sylvan

AC: 17 (+4 Dex, +3 natural), touch 14, flat-footed 13
Hit Dice: 4d6 (14 hp); DR: 5/cold iron
Fort +3, Ref +8, Will +6 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +2; Grapple +2
Attack: Dagger +6 melee or masterwork longbow +7 ranged
Full Attack: Dagger +6 melee or masterwork longbow +7 ranged
Damage: Dagger 1d4, masterwork longbow 1d8
Special Attacks/Actions: Spell-like abilities, vernal touch Abilities: Str 10, Dex 19, Con 11, Int 14, Wis 15, Cha 18
Special Qualities: Aura of glory, iron vulnerability, sanctuary, SR 14, tree dependent, wild empathy
Feats: Great Fortitude; Weapon Finesse
Skills: Escape Artist +11, Handle Animal +11, Hide +11, Knowledge (nature) +11, Listen +9, Move Silently +11, Ride +6, Survival +9, and Ude Rope +4 (+6 with bindings)
Advancement: By character class Climate/Terrain: Temperate Forest
Organization: Solitary or grove (4-7)
Treasure/Possessions: Standard

Description

Seelie Court Fey Dryad* (CR 4)

Medium Fey
Alignment: Usually chaotic good
Initiative: +4 (Dex); Senses: Listen +9
Languages: Common, Elven, and Sylvan

AC: 17 (+4 Dex, +3 natural), touch 14, flat-footed 13
Hit Dice: 4d6 (14 hp); DR: 5/cold iron
Fort +3, Ref +8, Will +6 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +2; Grapple +2
Attack: Dagger +6 melee or masterwork longbow +7 ranged
Full Attack: Dagger +6 melee or masterwork longbow +7 ranged
Damage: Dagger 1d4, masterwork longbow 1d8
Special Attacks/Actions: Spell-like abilities, vernal touch Abilities: Str 10, Dex 19, Con 11, Int 14, Wis 15, Cha 18
Special Qualities: Aura of glory, iron vulnerability, sanctuary, SR 14, tree dependent, wild empathy
Feats: Great Fortitude; Weapon Finesse
Skills: Escape Artist +11, Handle Animal +11, Hide +11, Knowledge (nature) +11, Listen +9, Move Silently +11, Ride +6, Survival +9, and Ude Rope +4 (+6 with bindings)
Advancement: By character class Climate/Terrain: Temperate Forest
Organization: Solitary or grove (4-7)
Treasure/Possessions: Standard

Combat

Seelie Court Fey Dryad* (CR 4)

Medium Fey
Alignment: Usually chaotic good
Initiative: +4 (Dex); Senses: Listen +9
Languages: Common, Elven, and Sylvan

AC: 17 (+4 Dex, +3 natural), touch 14, flat-footed 13
Hit Dice: 4d6 (14 hp); DR: 5/cold iron
Fort +3, Ref +8, Will +6 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +2; Grapple +2
Attack: Dagger +6 melee or masterwork longbow +7 ranged
Full Attack: Dagger +6 melee or masterwork longbow +7 ranged
Damage: Dagger 1d4, masterwork longbow 1d8
Special Attacks/Actions: Spell-like abilities, vernal touch Abilities: Str 10, Dex 19, Con 11, Int 14, Wis 15, Cha 18
Special Qualities: Aura of glory, iron vulnerability, sanctuary, SR 14, tree dependent, wild empathy
Feats: Great Fortitude; Weapon Finesse
Skills: Escape Artist +11, Handle Animal +11, Hide +11, Knowledge (nature) +11, Listen +9, Move Silently +11, Ride +6, Survival +9, and Ude Rope +4 (+6 with bindings)
Advancement: By character class Climate/Terrain: Temperate Forest
Organization: Solitary or grove (4-7)
Treasure/Possessions: Standard