Ravid

Medium Outsider (Extraplanar) — CR 5

Monster Manual v.3.5 (MM), p. 213Updated 3.5

Ravid is a D&D 3.5 monster from MM, p. 213. CR 5, HD 3d8+3 (16 hp).

Hit Dice
3d8+3 (16 hp)
Initiative
+4
Speed
Land 20 ft
Armor Class
25, touch 10, flat-footed 25
Base Attack / Grapple
+3/+4
Attack
Tail slap +4 melee (1d6+1 plus positive energy) or tail touch +4 melee touch (positive energy)
Full Attack
Tail slap +4 melee (1d6+1 plus positive energy) and claw +2 melee (1d4 plus positive energy); or tail touch +4 melee touch (positive energy) and claw touch +2 melee touch (positive energy)
STR
13
DEX
10
CON
13
INT
7
WIS
12
CHA
14
Fort / Ref / Will
+4 / +3 / +4
Challenge Rating
5
Alignment
Always Neutral
Organization
Solitary (1 plus at least 1 animated object)
Treasure
None
Environment
Positive Energy Plane
Level Adjustment

Special Abilities

Positive Energy LashAnimate ObjectsDarkvisionFlightImmunity to Fire

Feats

This creature has a long, serpentine body that trails away as it floats effortlessly through the air, and a single claw that juts forward near its head.

Description

Ravids are creatures from the Positive Energy Plane. These bizarre entities imbue creatures with energy by their touch and animate lifeless objects around them.

Ravids that make their way to the Material Plane wander about aimlessly, followed by the objects to which they have given life.

A ravid is about 7 feet long and weighs about 75 pounds.

Combat

Ravids fight only in self-defense. A ravid itself is not very powerful but is always accompanied by at least one animated object that defends it.

Positive Energy Lash (Su): A ravid can make a touch attack or hit with a claw or tail slap attack to infuse a target with positive energy. The energy produces an unpleasant tingle in living creatures, and against undead foes (even incorporeal ones) it deals 2d10 points of damage.

Animate Objects (Su): Once per round, a random object within 20 feet of a ravid animates as though by the spell animate objects (caster level 20th). These objects defend the ravid to the best of their ability, but the ravid isn’t intelligent enough to employ elaborate tactics with them.

Flight (Su): A ravid can cease or resume flight as a free action. A ravid that loses this ability falls and can perform only a single action (either a move action or an attack action) each round.

Feats: A ravid has the Multiattack feat even through it does not have the requisite three natural weapons.