Raven, Fiendish

Tiny Magical Beast (Augmented, Extraplanar) — CR 0.17

Monster Manual v.3.5 (MM), p. 278Updated 3.5

Raven, Fiendish is a D&D 3.5 monster from MM, p. 278. CR 0.17, HD ¼d8 (1 hp).

Hit Dice
¼d8 (1 hp)
Initiative
+2
Speed
Land 10 ft
Armor Class
14, touch 14, flat-footed 12
Base Attack / Grapple
+0/-13
Attack
Claws +4 melee (1d2-5)
Full Attack
Claws +4 melee (1d2-5)
STR
1
DEX
15
CON
10
INT
3
WIS
14
CHA
6
Fort / Ref / Will
+2 / +4 / +2
Challenge Rating
0.17
Alignment
Always Lawful-Evil
Organization
Solitary
Treasure
None
Environment
Planes (evil-aligned)
Level Adjustment
Spell Resistance
6

Special Abilities

Smite GoodLow-Light VisionDarkvisionResistance to ColdResistance to FireSpell Resistance

Feats

These glossy black birds are about 2 feet long and have wingspans of about 4 feet. They combine both claws into a single attack.

The statistics presented here can describe most nonpredatory birds of similar size.

Fiendish creatures dwell on the lower planes, the realms of evil, although they resemble beings found on the Material Plane. They are more fearsome in appearance than their earthly counterparts.

Fiendish creatures are often mistaken for half-fiends, more powerful creatures that are created when a fiend mates with a noncelestial creature, or through some foul infernal breeding project.

These fiendish creatures are commonly summoned by the summon monster I spell.

Description

These glossy black birds are about 2 feet long and have wingspans of about 4 feet. They combine both claws into a single attack.

The statistics presented here can describe most nonpredatory birds of similar size.

Fiendish creatures dwell on the lower planes, the realms of evil, although they resemble beings found on the Material Plane. They are more fearsome in appearance than their earthly counterparts.

Fiendish creatures are often mistaken for half-fiends, more powerful creatures that are created when a fiend mates with a noncelestial creature, or through some foul infernal breeding project.

These fiendish creatures are commonly summoned by the summon monster I spell.

Combat

Smite Good (Su): Once per day a fiendish raven can make a normal melee attack to deal 1 point of extra damage against a good foe.