Rat

Tiny Animal — CR 0.125

Monster Manual v.3.5 (MM), p. 278Updated 3.5

Rat is a D&D 3.5 monster from MM, p. 278. CR 0.125, HD ¼d8 (1 hp).

Hit Dice
¼d8 (1 hp)
Initiative
+2
Speed
Land 15 ft
Armor Class
14, touch 14, flat-footed 12
Base Attack / Grapple
+0/-12
Attack
Bite +4 melee (1d3-4)
Full Attack
Bite +4 melee (1d3-4)
STR
2
DEX
15
CON
10
INT
2
WIS
12
CHA
2
Fort / Ref / Will
+2 / +4 / +1
Challenge Rating
0.125
Alignment
Always Neutral
Organization
Plague (10−100)
Treasure
None
Environment
Any
Level Adjustment
—

Special Abilities

Feats

These omnivorous rodents thrive almost anywhere.

Description

These omnivorous rodents thrive almost anywhere.

Combat

Rats usually run away. They bite only as a last resort.

Skills: Rats have a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Swim checks.

A rat can always choose to take 10 on Climb checks, even if rushed or threatened.

A rat uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks.

A rat has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.