Rat
Tiny Animal — CR 0.125
- Hit Dice
- ¼d8 (1 hp)
- Initiative
- +2
- Speed
- Land 15 ft
- Armor Class
- 14, touch 14, flat-footed 12
- Base Attack / Grapple
- +0/-12
- Attack
- Bite +4 melee (1d3-4)
- Full Attack
- Bite +4 melee (1d3-4)
- STR
- 2
- DEX
- 15
- CON
- 10
- INT
- 2
- WIS
- 12
- CHA
- 2
- Fort / Ref / Will
- +2 / +4 / +1
- Challenge Rating
- 0.125
- Alignment
- Always Neutral
- Organization
- Plague (10−100)
- Treasure
- None
- Environment
- Any
- Level Adjustment
- —
Special Abilities
Feats
These omnivorous rodents thrive almost anywhere.
Description
These omnivorous rodents thrive almost anywhere.
Combat
Rats usually run away. They bite only as a last resort.
Skills: Rats have a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Swim checks.
A rat can always choose to take 10 on Climb checks, even if rushed or threatened.
A rat uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks.
A rat has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.