Raggamoffyn, Common

Medium Construct — CR 3

Realmshelps (RH)3.5
Hit Dice
3d10+20 (36 hp)
Initiative
+2
Speed
30 ft, 30 ft., fly 30 ft. (clumsy)
Armor Class
17, touch 12, flat-footed 15
Base Attack / Grapple
+2/+4
Attack
Slam +4 melee Full Attack: Slam +4 melee
STR
14
DEX
15
INT
10
WIS
15
CHA
17
Fort / Ref / Will
+1 / +3 / +3
Challenge Rating
3
Alignment
Always neutral

Special Abilities

Control hostimproved grabsuffocatewrap

Feats

Raggamoffyn, Common (CR 3)

Medium Construct
Alignment: Always neutral
Initiative: +2 (Dex)
Languages: Cannot speak

AC: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15
Hit Dice: 3d10+20 (36 hp)
Fort +1, Ref +3, Will +3 Speed: 30 ft., fly 30 ft. (clumsy)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +4
Attack: Slam +4 melee
Full Attack: Slam +4 melee
Damage: Slam 1d6+3
Special Attacks/Actions: Control host, improved grab, suffocate, wrap Abilities: Str 14, Dex 15, Con -, Int 10, Wis 15, Cha 17
Special Qualities: Construct traits
Feats: Dodge; Stealthy
Skills: Hide +10 and Move Silently +10,
Advancement: 4 HD (Medium-size); 5-9 HD (Large) Climate/Terrain: Any
Organization: Solitary, pair, or gang (3-4)
Treasure/Possessions: None

Description

Raggamoffyn, Common (CR 3)

Medium Construct
Alignment: Always neutral
Initiative: +2 (Dex)
Languages: Cannot speak

AC: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15
Hit Dice: 3d10+20 (36 hp)
Fort +1, Ref +3, Will +3 Speed: 30 ft., fly 30 ft. (clumsy)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +4
Attack: Slam +4 melee
Full Attack: Slam +4 melee
Damage: Slam 1d6+3
Special Attacks/Actions: Control host, improved grab, suffocate, wrap Abilities: Str 14, Dex 15, Con -, Int 10, Wis 15, Cha 17
Special Qualities: Construct traits
Feats: Dodge; Stealthy
Skills: Hide +10 and Move Silently +10,
Advancement: 4 HD (Medium-size); 5-9 HD (Large) Climate/Terrain: Any
Organization: Solitary, pair, or gang (3-4)
Treasure/Possessions: None

Combat

Raggamoffyn, Common (CR 3)

Medium Construct
Alignment: Always neutral
Initiative: +2 (Dex)
Languages: Cannot speak

AC: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15
Hit Dice: 3d10+20 (36 hp)
Fort +1, Ref +3, Will +3 Speed: 30 ft., fly 30 ft. (clumsy)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +4
Attack: Slam +4 melee
Full Attack: Slam +4 melee
Damage: Slam 1d6+3
Special Attacks/Actions: Control host, improved grab, suffocate, wrap Abilities: Str 14, Dex 15, Con -, Int 10, Wis 15, Cha 17
Special Qualities: Construct traits
Feats: Dodge; Stealthy
Skills: Hide +10 and Move Silently +10,
Advancement: 4 HD (Medium-size); 5-9 HD (Large) Climate/Terrain: Any
Organization: Solitary, pair, or gang (3-4)
Treasure/Possessions: None