Quinametin
Large Humanoid — CR 1
Quinametin is a D&D 3.5 monster from —. CR 1, HD 2d8+2 (11 hp).
- Hit Dice
- 2d8+2 (11 hp)
- Initiative
- +1
- Speed
- land 30 ft, 30 ft.
- Base Attack / Grapple
- +1/+7
- Attack
- Heavy mace +3 melee or longbow +1 ranged
- Full Attack
- Heavy mace +3 melee or longbow +1 ranged
- STR
- 15
- DEX
- 13
- CON
- 12
- INT
- 10
- WIS
- 9
- CHA
- 10
- Fort / Ref / Will
- +4 / +1 / +1
- Challenge Rating
- 1
- Alignment
- Usually neutral
- Organization
- Solitary, pair, or group (3-12 plus 1 4th-level leader)
- Treasure
- Standard
- Level Adjustment
- +2
Special Abilities
Stability
Feats
Description
Quinametin are very skilled at fighting as a unit. Their war parties always have team tactics worked out in advance so that they can take full advantage of their numbers. They tend to know the lands they roam very well, and they make use of special terrain (slopes, gorges, and the like) as much as they can.