Quinametin

Large Humanoid — CR 1

()Updated 3.5

Quinametin is a D&D 3.5 monster from —. CR 1, HD 2d8+2 (11 hp).

Hit Dice
2d8+2 (11 hp)
Initiative
+1
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+1/+7
Attack
Heavy mace +3 melee or longbow +1 ranged
Full Attack
Heavy mace +3 melee or longbow +1 ranged
STR
15
DEX
13
CON
12
INT
10
WIS
9
CHA
10
Fort / Ref / Will
+4 / +1 / +1
Challenge Rating
1
Alignment
Usually neutral
Organization
Solitary, pair, or group (3-12 plus 1 4th-level leader)
Treasure
Standard
Level Adjustment
+2

Special Abilities

Stability

Feats

Quinametin are very skilled at fighting as a unit. Their war parties always have team tactics worked out in advance so that they can take full advantage of their numbers. They tend to know the lands they roam very well, and they make use of special terrain (slopes, gorges, and the like) as much as they can.

Description

Quinametin are very skilled at fighting as a unit. Their war parties always have team tactics worked out in advance so that they can take full advantage of their numbers. They tend to know the lands they roam very well, and they make use of special terrain (slopes, gorges, and the like) as much as they can.