Quaraphon

Large Aberration — CR 5

()Updated 3.5

Quaraphon is a D&D 3.5 monster from —. CR 5, HD 9d8+54 (94 hp).

Hit Dice
9d8+54 (94 hp)
Initiative
+0
Speed
land 40 ft, 40 ft.
Base Attack / Grapple
+6/+15
Attack
Bite +7 melee*
Full Attack
Bite +7 melee* and 2 hooves +2 melee
STR
20
DEX
10
CON
22
INT
7
WIS
15
CHA
11
Fort / Ref / Will
+9 / +3 / +8
Challenge Rating
5
Alignment
Usually chaotic neutral
Organization
Solitary, pair, pack (3-6), gang (9-12), or herd (13-50 plus 100% noncombatants)
Treasure
Standard
Level Adjustment
+5

Special Abilities

Deafening Bellow

Feats

A quaraphon is an unsubtle combatant that relies on its brute strength to discourage any serious resistance. It first lets loose a deafening bellow before charging in on its victim. A quaraphon normally attacks using its Power Attack feat, taking a -3 penalty on its attack rolls and gaining a +3 bonus on damage rolls.

Description

A quaraphon is an unsubtle combatant that relies on its brute strength to discourage any serious resistance. It first lets loose a deafening bellow before charging in on its victim. A quaraphon normally attacks using its Power Attack feat, taking a -3 penalty on its attack rolls and gaining a +3 bonus on damage rolls.