Purple Worm
Gargantuan Magical Beast — CR 12
Purple Worm is a D&D 3.5 monster from MM, p. 211. CR 12, HD 16d10+112 (200 hp).
- Hit Dice
- 16d10+112 (200 hp)
- Initiative
- -2
- Speed
- Land 20 ft
- Armor Class
- 19, touch 4, flat-footed 19
- Base Attack / Grapple
- +16/+40
- Attack
- Bite +25 melee (2d8+12)
- Full Attack
- Bite +25 melee (2d8+12) and sting +20 melee (2d6+6 plus poison)
- STR
- 35
- DEX
- 6
- CON
- 25
- INT
- 1
- WIS
- 8
- CHA
- 8
- Fort / Ref / Will
- +17 / +8 / +4
- Challenge Rating
- 12
- Alignment
- Always Neutral
- Organization
- Solitary
- Treasure
- No coins, 50% goods (stone only), no items
- Environment
- Undergrounds
- Level Adjustment
- —
Special Abilities
Feats
This creature looks like a massive worm covered with plates of dark purple, chitinous armor. Its toothy maw is as wide as a human is tall.
Description
These massive scavengers attempt to consume any organic material they find. Purple worms are feared for swallowing their prey whole: Entire groups of adventurers have vanished down their gullets, one member after the other.
The body of a mature purple worm is 5 feet in diameter and 80 feet long, weighing about 40,000 pounds. The creature has a poisonous stinger in its tail.
A purple worm consumes great quantities of dirt and rock when tunneling. Its gizzard may hold gems and other acid-resistant items. In mineral-rich areas, purple worm castings might contain unrefined ores.
Combat
In battle, a purple worm forms into a coil 20 feet in diameter, biting and stinging anything within reach.
Improved Grab (Ex): To use this ability, a purple worm must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can attempt to swallow the foe the following round.
Poison (Ex): Injury, Fortitude DC 25, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.
Swallow Whole (Ex): A purple worm can try to swallow a grabbed opponent of a smaller size than itself by making a successful grapple check. Once inside, the opponent takes 2d8+12 points of crushing damage plus 8 points of acid damage per round from the worm’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 17). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A Gargantuan worm’s interior can hold 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents.
Skills: A purple worm has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.