Psurlon, Average

Medium Aberration — CR 5

()Updated 3.5

Psurlon, Average is a D&D 3.5 monster from —. CR 5, HD 7d8+7 (38 hp).

Hit Dice
7d8+7 (38 hp)
Initiative
+6
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+5/+6
Attack
Claw +6 melee
Full Attack
2 claws +6 melee (1d4+1) and bite +4 melee
STR
13
DEX
14
CON
12
INT
18
WIS
13
CHA
17
Fort / Ref / Will
+3 / +4 / +6
Challenge Rating
5
Alignment
Usually neutral evil
Organization
Solitary, pair, team (3-6 plus 1 elder psurlon), cluster (8-14 plus 1 elder psurlon), or strike team (3-6 plus 1 elder psurlon and 1 giant psurlon)
Treasure
Standard
Level Adjustment
+4
Spell Resistance
14

Special Abilities

PsionicsBlindsightImmunitiesTelepathy

Feats

Psurlons never use melee weapons. They can fight with their bare claws and teeth, but they are not particularly formidable in melee combat. Instead, they attack with their psionic powers, bartering foes with telekinetic blasts or immobilizing them with mental energy. Although they do nor relish combat, average psurlons are perfectly willing to attack an enemy if they feel they possess the advantages of position or surprise. They use invisibility to set up ambushes whenever possible. In battle, psurlons make frequent use of their telekinesis ability, hurling their foes against nearby walls or into dangerous terrain, or pelting their enemies with heavy boulders if a foe is too heavy to fling. Average psurlons save their dimension door ability to escape from a battle they are in danger of losing. Average psurlons have the ability to use mage armor at will, so the statistics above include mage armor in the psurlon's Armor Class.

Description

Psurlons never use melee weapons. They can fight with their bare claws and teeth, but they are not particularly formidable in melee combat. Instead, they attack with their psionic powers, bartering foes with telekinetic blasts or immobilizing them with mental energy. Although they do nor relish combat, average psurlons are perfectly willing to attack an enemy if they feel they possess the advantages of position or surprise. They use invisibility to set up ambushes whenever possible. In battle, psurlons make frequent use of their telekinesis ability, hurling their foes against nearby walls or into dangerous terrain, or pelting their enemies with heavy boulders if a foe is too heavy to fling. Average psurlons save their dimension door ability to escape from a battle they are in danger of losing. Average psurlons have the ability to use mage armor at will, so the statistics above include mage armor in the psurlon's Armor Class.