Phoelarch

Medium Monstrous Humanoid (Fire) — CR 6

()Updated 3.5

Phoelarch is a D&D 3.5 monster from —. CR 6, HD 7d8+14 plus 7 (52 hp).

Hit Dice
7d8+14 plus 7 (52 hp)
Initiative
+3
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+7/+9
Attack
Masterwork falchion +10 melee
Full Attack
Masterwork falchion +10/+5 melee
STR
14
DEX
17
CON
15
INT
10
WIS
12
CHA
17
Fort / Ref / Will
+6 / +8 / +6
Challenge Rating
6
Alignment
Always chaotic good
Organization
Solitary
Treasure
Standard, plus masterwork falchion
Level Adjustment
+5
Spell Resistance
18

Special Abilities

Death ThroesHeatHealing FireImmunitiesRise From the Ashes

Feats

The ash and chrysalis left behind when a phoelarch dies can be used to resurrect the phoelarch, but the creature cannot be raised by any means. Once a phoera has burst free from its chrysalis, the phoelarch cannot be brought back to life by any means. A gentle repose spell or similar magic cast on a chrysalis can keep the egg from hatching, allowing the phoelarch to possibly be brought back to life at a later time. Once the gentle repose effect ends, however, the egg hatches 24 hours later. A wish or miracle spell used in conjunction with a resurrection effect can restore a phoelarch to life after its chrysalis has hatched. A phoelarch is a deadly combatant at a distance and in melee. In a fight, it prefers to rely on its empowered scorching ray and other spell-like abilities as long as possible, engaging in melee with its falchion only if necessary. Charismatic and engaging, a phoelarch is rarely encountered alone. One is frequently accompanied by companions of similar interests, or by loyal followers. Fire Subtype A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.

Description

The ash and chrysalis left behind when a phoelarch dies can be used to resurrect the phoelarch, but the creature cannot be raised by any means. Once a phoera has burst free from its chrysalis, the phoelarch cannot be brought back to life by any means. A gentle repose spell or similar magic cast on a chrysalis can keep the egg from hatching, allowing the phoelarch to possibly be brought back to life at a later time. Once the gentle repose effect ends, however, the egg hatches 24 hours later. A wish or miracle spell used in conjunction with a resurrection effect can restore a phoelarch to life after its chrysalis has hatched. A phoelarch is a deadly combatant at a distance and in melee. In a fight, it prefers to rely on its empowered scorching ray and other spell-like abilities as long as possible, engaging in melee with its falchion only if necessary. Charismatic and engaging, a phoelarch is rarely encountered alone. One is frequently accompanied by companions of similar interests, or by loyal followers. Fire Subtype A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.