Otyugh

Large Aberration — CR 4

Monster Manual v.3.5 (MM), p. 2043.5
Hit Dice
6d8+9 (36 hp)
Initiative
+0
Speed
Land 20 ft
Armor Class
17, touch 9, flat-footed 17
Base Attack / Grapple
+4/+8
Attack
Tentacle +4 melee (1d6)
Full Attack
2 tentacles +4 melee (1d6) and bite -2 melee (1d4)
STR
11
DEX
10
CON
13
INT
5
WIS
12
CHA
6
Fort / Ref / Will
+3 / +2 / +6
Challenge Rating
4
Alignment
Usually Neutral
Organization
Solitary, pair, or cluster (3−4)
Treasure
Standard
Environment
Undergrounds
Level Adjustment

Special Abilities

ConstrictDiseaseImproved GrabDarkvisionScent

Feats

This creature looks like a bloated ovoid covered with a rocklike skin. A vine-like stalk about 2 feet long rises from the top of the disgusting body and bears the two eyes. Its mouth—little more than a wide gash filled with razor-sharp teeth—is in the center of the mass. The creature shuffles about on three thick, sturdy legs and has two long tentacles covered in rough, thorny protrusions. The tentacles end in leaflike appendages covered in more thorny growths.

Description

Oryughs are grotesque subterranean monsters that lurk within heaps of refuse. Although primarily scavengers that can eat almost any kind of refuse, they never object to a meal of fresh meat when the opportunity presents itself.

An oryugh spend most of its time within its lair, which it keeps filled with carrion, offal, and all manner of similar trash. An oryugh usually covers itself with this vile stuff, leaving only its sensory stalk exposed (the stack also carries the oryugh’s olfactory organ) and lies there for hours, shoveling food into its mouth. Intelligent subterranean beings sometimes coexist with oryughs, which they regard as convenient garbage disposals: They dump their refuse in the lair of the oryugh, which generally refrains from attacking them.

A typical oryugh has a body 8 feet in diameter and weighs about 500 pounds.

Otyughs speak Common.

Combat

An oryugh attacks living creatures if it feels threatened or if it is hungry; otherwise it is content to remain hidden. Oryughs slash and squeeze opponents with their tentacles, which they also use to drag prey into their mouths.

Constrict (Ex): An otyugh deals automatic tentacle damage with a successful grapple check.

Disease (Ex): Filth fever—bite, Fortitude DC 14, incubation period 1d3 days; damage 1d3 Dex and 1d3 Con. The save DC is Constitution-based.

Improved Grab (Ex): To use this ability, an otyugh must hit with a tentacle attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.

Skills: *An otyugh has a +8 racial bonus on Hide checks when in its lair, due to its natural coloration.