Orglash

Medium Elemental (Air, Cold, Native) — CR 4

Realmshelps (RH)Updated 3.5

Orglash is a D&D 3.5 monster from RH. CR 4, HD 4d8+16 (34 hp).

Hit Dice
4d8+16 (34 hp)
Initiative
+9
Speed
Fly 100 ft, Fly 100 ft. (perfect)
Armor Class
20, touch 15, flat-footed 15
Base Attack / Grapple
+3/+4
Attack
Slam +8 melee Full Attack: Slam +8 melee
STR
12
DEX
21
CON
18
INT
10
WIS
11
CHA
11
Fort / Ref / Will
+5 / +9 / +1
Challenge Rating
4
Alignment
Usually chaotic neutral
Level Adjustment
+5

Special Abilities

Air masterycone of cold 3/daywhirlwind

Feats

Orglash* (CR 4)

Medium Elemental (Air, Cold, and Native)
Alignment: Usually chaotic neutral
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: Listen +7 and Spot +7
Languages: Auran

AC: 20 (+5 Dex, +5 natural, touch 15, flat-footed 15
Hit Dice: 4d8+16 (34 hp)
Fort +5, Ref +9, Will +1 Speed: Fly 100 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +3; Grapple +4
Attack: Slam +8 melee
Full Attack: Slam +8 melee
Damage: Slam 1d6+1 plus 1d3 cold
Special Attacks/Actions: Air mastery, cone of cold 3/day, whirlwind Abilities: Str 12, Dex 21, Con 18, Int 10, Wis 11, Cha 11
Special Qualities: Cold subtype, elemental traits, cold fast healing 3, +2 save bonus against Red Wizard spells
Feats: Flyby Attack; Improved Initiative; Weapon Finesse
Skills: Listen +7 and Spot +7
Advancement: 5-7 HD (Medium-Size)
Level Adjustment: +5 Climate/Terrain: Cold forest and plains
Organization: Solitary
Treasure/Possessions: None

Description

Orglash* (CR 4)

Medium Elemental (Air, Cold, and Native)
Alignment: Usually chaotic neutral
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: Listen +7 and Spot +7
Languages: Auran

AC: 20 (+5 Dex, +5 natural, touch 15, flat-footed 15
Hit Dice: 4d8+16 (34 hp)
Fort +5, Ref +9, Will +1 Speed: Fly 100 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +3; Grapple +4
Attack: Slam +8 melee
Full Attack: Slam +8 melee
Damage: Slam 1d6+1 plus 1d3 cold
Special Attacks/Actions: Air mastery, cone of cold 3/day, whirlwind Abilities: Str 12, Dex 21, Con 18, Int 10, Wis 11, Cha 11
Special Qualities: Cold subtype, elemental traits, cold fast healing 3, +2 save bonus against Red Wizard spells
Feats: Flyby Attack; Improved Initiative; Weapon Finesse
Skills: Listen +7 and Spot +7
Advancement: 5-7 HD (Medium-Size)
Level Adjustment: +5 Climate/Terrain: Cold forest and plains
Organization: Solitary
Treasure/Possessions: None

Combat

Orglash* (CR 4)

Medium Elemental (Air, Cold, and Native)
Alignment: Usually chaotic neutral
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: Listen +7 and Spot +7
Languages: Auran

AC: 20 (+5 Dex, +5 natural, touch 15, flat-footed 15
Hit Dice: 4d8+16 (34 hp)
Fort +5, Ref +9, Will +1 Speed: Fly 100 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +3; Grapple +4
Attack: Slam +8 melee
Full Attack: Slam +8 melee
Damage: Slam 1d6+1 plus 1d3 cold
Special Attacks/Actions: Air mastery, cone of cold 3/day, whirlwind Abilities: Str 12, Dex 21, Con 18, Int 10, Wis 11, Cha 11
Special Qualities: Cold subtype, elemental traits, cold fast healing 3, +2 save bonus against Red Wizard spells
Feats: Flyby Attack; Improved Initiative; Weapon Finesse
Skills: Listen +7 and Spot +7
Advancement: 5-7 HD (Medium-Size)
Level Adjustment: +5 Climate/Terrain: Cold forest and plains
Organization: Solitary
Treasure/Possessions: None