Nycter

Small Monstrous Humanoid — CR 2

()Updated 3.5

Nycter is a D&D 3.5 monster from —. CR 2, HD 3d8 (13 hp).

Hit Dice
3d8 (13 hp)
Initiative
+2
Speed
land 20 ft, 20 ft., fly 40 ft. (good)
Base Attack / Grapple
+3/-2
Attack
Bite +6 melee
Full Attack
Bite +6 melee
STR
9
DEX
15
CON
11
INT
10
WIS
12
CHA
8
Fort / Ref / Will
+1 / +5 / +4
Challenge Rating
2
Alignment
Usually neutral
Organization
Solitary, pair, group (3-5), cave (10-30 plus 25% noncombatants)
Treasure
Standard
Level Adjustment
+1

Special Abilities

Hunting CryBlindsense

Feats

Nycters prefer peace over war. If they encounter other creatures without being noticed in turn, they often choose to avoid them altogether. If confronted, they parlay and seek harmonious solutions. However, they fight fiercely to defend themselves or their territory.

Description

Nycters prefer peace over war. If they encounter other creatures without being noticed in turn, they often choose to avoid them altogether. If confronted, they parlay and seek harmonious solutions. However, they fight fiercely to defend themselves or their territory.