Nycter
Small Monstrous Humanoid — CR 2
Nycter is a D&D 3.5 monster from —. CR 2, HD 3d8 (13 hp).
- Hit Dice
- 3d8 (13 hp)
- Initiative
- +2
- Speed
- land 20 ft, 20 ft., fly 40 ft. (good)
- Base Attack / Grapple
- +3/-2
- Attack
- Bite +6 melee
- Full Attack
- Bite +6 melee
- STR
- 9
- DEX
- 15
- CON
- 11
- INT
- 10
- WIS
- 12
- CHA
- 8
- Fort / Ref / Will
- +1 / +5 / +4
- Challenge Rating
- 2
- Alignment
- Usually neutral
- Organization
- Solitary, pair, group (3-5), cave (10-30 plus 25% noncombatants)
- Treasure
- Standard
- Level Adjustment
- +1
Special Abilities
Hunting CryBlindsense
Feats
Description
Nycters prefer peace over war. If they encounter other creatures without being noticed in turn, they often choose to avoid them altogether. If confronted, they parlay and seek harmonious solutions. However, they fight fiercely to defend themselves or their territory.