Neogi, Adult
Small Aberration — CR 3
Neogi, Adult is a D&D 3.5 monster from —. CR 3, HD 5d8-5 (18 hp).
- Hit Dice
- 5d8-5 (18 hp)
- Initiative
- +3
- Speed
- land 30 ft, 30 ft., climb 20 ft.
- Base Attack / Grapple
- +3/-3
- Attack
- Bite +7 melee or light crossbow +7 ranged
- Full Attack
- Bite +7 melee and 2 claws +2 melee, or light crossbow +7 ranged
- STR
- 6
- DEX
- 17
- CON
- 9
- INT
- 15
- WIS
- 14
- CHA
- 16
- Fort / Ref / Will
- +0 / +4 / +6
- Challenge Rating
- 3
- Alignment
- Usually lawful evil
- Organization
- Solitary (1-2 plus 0-3 umber hulk slaves), nest (3-8 plus 3-8 umber hulk slaves), or blight (10-20 plus 10-20 umber hulk slaves plus 10-60 spawn and 1-2 great old masters)
- Treasure
- Double standard
- Level Adjustment
- +3
Special Abilities
PoisonEnslave
Feats
Description
This ability is not needed for neogis to subdue or control their umber hulk slaves (see Neogi Society, below).
Adult neogis are not tremendous fighters, and they know it. Wherever possible, they have their umber hulk slaves fight for them while they linger nearby looking for opportunities to use their enslave ability. Adult neogis often try to make foes more vulnerable to enslavement by using their poison first, usually delivered via a crossbow bolt (see above). These creatures are nimble and difficult to corner.