Naga, Sinomen - Constrictor

Huge Humanoid (Reptilian) — CR 3

()Updated 3.5

Naga, Sinomen - Constrictor is a D&D 3.5 monster from —. CR 3, HD 4d8+16 (34 hp).

Hit Dice
4d8+16 (34 hp)
Initiative
+0
Speed
land 20 ft, 20 ft.
Base Attack / Grapple
+3/+7
Attack
Slam +7 melee
Full Attack
Slam +7 melee
STR
20
DEX
11
CON
18
INT
13
WIS
16
CHA
13
Fort / Ref / Will
+5 / +4 / +6
Challenge Rating
3
Alignment
Usually lawful neutral
Organization
Solitary, pair, or band (3-6)
Treasure
Standard
Level Adjustment
+5

Special Abilities

Improved GrabConstrictTelepathyTaint ImmunityAlternate FormDanger Sense

Feats

Constrictors are loath to enter into battle, since their role among the nagas is that of a religious leader and speaker of the communal mind. When forced into combat, constrictors often strike to subdue, crushing foes to unconsciousness within their enormous serpentine coils. Reptilian Subtype These creatures are scaly and usually cold-blooded. The reptilian subtype is only used to describe a set of humanoid races, not all animals and monsters that are truly reptiles.

Description

Constrictors are loath to enter into battle, since their role among the nagas is that of a religious leader and speaker of the communal mind. When forced into combat, constrictors often strike to subdue, crushing foes to unconsciousness within their enormous serpentine coils. Reptilian Subtype These creatures are scaly and usually cold-blooded. The reptilian subtype is only used to describe a set of humanoid races, not all animals and monsters that are truly reptiles.