Myconid Elder Worker
Medium Plant — CR 2
Myconid Elder Worker is a D&D 3.5 monster from —. CR 2, HD 3d8+3 (16 hp).
- Hit Dice
- 3d8+3 (16 hp)
- Initiative
- +1
- Speed
- land 20 ft, 20 ft.
- Base Attack / Grapple
- +2/-3
- Attack
- 2 slams +3 melee, or spores +3 ranged touch
- Full Attack
- 2 slams +3 melee, or spores +3 ranged touch
- STR
- 12
- DEX
- 13
- CON
- 13
- INT
- 10
- WIS
- 15
- CHA
- 14
- Fort / Ref / Will
- +4 / +2 / +3
- Challenge Rating
- 2
- Alignment
- Usually lawful neutral
- Organization
- Solitary, pair, or gang (3-5)
- Treasure
- None
- Level Adjustment
- +3
Special Abilities
SporesSkills and Feats
Feats
Description
Elder workers usually spray intruders with rapport spores rather than hiding, as more junior myconids do. They are quite willing to communicate rather than take aggressive action. If forced to fight, they try to eliminate the most formidable-looking foes first. If more capable myconids join the battle, elder workers use much the same tactics that average workers do.