Myconid Elder Worker

Medium Plant — CR 2

()Updated 3.5

Myconid Elder Worker is a D&D 3.5 monster from —. CR 2, HD 3d8+3 (16 hp).

Hit Dice
3d8+3 (16 hp)
Initiative
+1
Speed
land 20 ft, 20 ft.
Base Attack / Grapple
+2/-3
Attack
2 slams +3 melee, or spores +3 ranged touch
Full Attack
2 slams +3 melee, or spores +3 ranged touch
STR
12
DEX
13
CON
13
INT
10
WIS
15
CHA
14
Fort / Ref / Will
+4 / +2 / +3
Challenge Rating
2
Alignment
Usually lawful neutral
Organization
Solitary, pair, or gang (3-5)
Treasure
None
Level Adjustment
+3

Special Abilities

SporesSkills and Feats

Feats

Elder workers usually spray intruders with rapport spores rather than hiding, as more junior myconids do. They are quite willing to communicate rather than take aggressive action. If forced to fight, they try to eliminate the most formidable-looking foes first. If more capable myconids join the battle, elder workers use much the same tactics that average workers do.

Description

Elder workers usually spray intruders with rapport spores rather than hiding, as more junior myconids do. They are quite willing to communicate rather than take aggressive action. If forced to fight, they try to eliminate the most formidable-looking foes first. If more capable myconids join the battle, elder workers use much the same tactics that average workers do.