Loxo

Large Monstrous Humanoid — CR 2

()Updated 3.5

Loxo is a D&D 3.5 monster from —. CR 2, HD 5d8+5 (27 hp).

Hit Dice
5d8+5 (27 hp)
Initiative
+1
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+5/+13
Attack
Huge morningstar +8 melee and 2 slams +3 melee, or 2 slams +8 melee, or Large javelin +5 ranged
Full Attack
Huge morningstar +8 melee and 2 slams +3 melee, or 2 slams +8 melee, or Large javelin +5 ranged
STR
19
DEX
12
CON
13
INT
10
WIS
11
CHA
8
Fort / Ref / Will
+4 / +5 / +4
Challenge Rating
2
Alignment
Usually neutral
Organization
Solitary, pair, company (3-5), or herd (20-40 plus 20% noncombatants plus 1-4 2nd-level rangers, 1 2nd-level wizard, and 1 3rd-5th level ranger)
Treasure
Standard
Level Adjustment
+2

Special Abilities

Berserk RageTrample

Feats

Loxos prefer melee to ranged combat, and they use thrown weapons only when they can't close with enemies. If a herd is threatened, the adult male loxos charge intruders while the females move the young to a defensible location. Once the young are secure, the males make a fighting return toward the females, so that they too can join the melee.

Description

Loxos prefer melee to ranged combat, and they use thrown weapons only when they can't close with enemies. If a herd is threatened, the adult male loxos charge intruders while the females move the young to a defensible location. Once the young are secure, the males make a fighting return toward the females, so that they too can join the melee.