Livonia Darktongue
Medium Outsider (Native) — CR 9
Livonia Darktongue is a D&D 3.5 monster from RH. CR 9, HD 8d6+8 (39 hp).
- Hit Dice
- 8d6+8 (39 hp)
- Initiative
- +3
- Speed
- 30 ft, 30 ft.
- Armor Class
- 16, touch 13, flat-footed 13
- Base Attack / Grapple
- +4/+4
- Attack
- +1 flaming rapier +8 melee or throwing axe +7 ranged Full Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
- STR
- 10
- DEX
- 16
- CON
- 12
- INT
- 16
- WIS
- 8
- CHA
- 16
- Fort / Ref / Will
- +3 / +5 / +5
- Challenge Rating
- 9
- Alignment
- Chaotic evil
Special Abilities
Darknessdoom of heavenwarmage edge
Feats
Livonia Darktongue (CR 9)
Medium Outsider (Native)
Alignment: Chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2
Hit Dice: 8d6+8 (39 hp)
Fort +3, Ref +5, Will +5 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Full Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Damage: +1 flaming rapier 1d6+1/18-20 plus 1d6 fire; throwing axe 1d6
Special Attacks/Actions: Darkness, doom of heaven, warmage edge Abilities: Str 10, Dex 16, Con 12, Int 16, Wis 8, Cha 16
Special Qualities: Armored mage, omen, resistance to cold 5, electricity 5, and fire 5, (Female Tiefling Warmage 8)
Feats: Combat Expertise; Sudden Empower; Weapon Finesse
Skills: Bluff +5, Concentration +10, Hide +5, Intimidate +11, Knowledge (arcana) +10, Listen +2, Spellcraft +12, and Spot +2
Advancement: By character class Climate/Terrain: Temperate plains
Organization: Solitary
Treasure/Possessions: Standard
Description
Livonia Darktongue (CR 9)
Medium Outsider (Native)
Alignment: Chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2
Hit Dice: 8d6+8 (39 hp)
Fort +3, Ref +5, Will +5 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Full Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Damage: +1 flaming rapier 1d6+1/18-20 plus 1d6 fire; throwing axe 1d6
Special Attacks/Actions: Darkness, doom of heaven, warmage edge Abilities: Str 10, Dex 16, Con 12, Int 16, Wis 8, Cha 16
Special Qualities: Armored mage, omen, resistance to cold 5, electricity 5, and fire 5, (Female Tiefling Warmage 8)
Feats: Combat Expertise; Sudden Empower; Weapon Finesse
Skills: Bluff +5, Concentration +10, Hide +5, Intimidate +11, Knowledge (arcana) +10, Listen +2, Spellcraft +12, and Spot +2
Advancement: By character class Climate/Terrain: Temperate plains
Organization: Solitary
Treasure/Possessions: Standard
Combat
Livonia Darktongue (CR 9)
Medium Outsider (Native)
Alignment: Chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2
Hit Dice: 8d6+8 (39 hp)
Fort +3, Ref +5, Will +5 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Full Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Damage: +1 flaming rapier 1d6+1/18-20 plus 1d6 fire; throwing axe 1d6
Special Attacks/Actions: Darkness, doom of heaven, warmage edge Abilities: Str 10, Dex 16, Con 12, Int 16, Wis 8, Cha 16
Special Qualities: Armored mage, omen, resistance to cold 5, electricity 5, and fire 5, (Female Tiefling Warmage 8)
Feats: Combat Expertise; Sudden Empower; Weapon Finesse
Skills: Bluff +5, Concentration +10, Hide +5, Intimidate +11, Knowledge (arcana) +10, Listen +2, Spellcraft +12, and Spot +2
Advancement: By character class Climate/Terrain: Temperate plains
Organization: Solitary
Treasure/Possessions: Standard