Livonia Darktongue

Medium Outsider (Native) — CR 9

Realmshelps (RH)Updated 3.5

Livonia Darktongue is a D&D 3.5 monster from RH. CR 9, HD 8d6+8 (39 hp).

Hit Dice
8d6+8 (39 hp)
Initiative
+3
Speed
30 ft, 30 ft.
Armor Class
16, touch 13, flat-footed 13
Base Attack / Grapple
+4/+4
Attack
+1 flaming rapier +8 melee or throwing axe +7 ranged Full Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
STR
10
DEX
16
CON
12
INT
16
WIS
8
CHA
16
Fort / Ref / Will
+3 / +5 / +5
Challenge Rating
9
Alignment
Chaotic evil

Special Abilities

Darknessdoom of heavenwarmage edge

Feats

Livonia Darktongue (CR 9)

Medium Outsider (Native)
Alignment: Chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2

AC: 16 (+3 Dex, +3 +1 leather armor), touch 13, flat-footed 13
Hit Dice: 8d6+8 (39 hp)
Fort +3, Ref +5, Will +5 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Full Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Damage: +1 flaming rapier 1d6+1/18-20 plus 1d6 fire; throwing axe 1d6
Special Attacks/Actions: Darkness, doom of heaven, warmage edge Abilities: Str 10, Dex 16, Con 12, Int 16, Wis 8, Cha 16
Special Qualities: Armored mage, omen, resistance to cold 5, electricity 5, and fire 5, (Female Tiefling Warmage 8)
Feats: Combat Expertise; Sudden Empower; Weapon Finesse
Skills: Bluff +5, Concentration +10, Hide +5, Intimidate +11, Knowledge (arcana) +10, Listen +2, Spellcraft +12, and Spot +2
Advancement: By character class Climate/Terrain: Temperate plains
Organization: Solitary
Treasure/Possessions: Standard

Description

Livonia Darktongue (CR 9)

Medium Outsider (Native)
Alignment: Chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2

AC: 16 (+3 Dex, +3 +1 leather armor), touch 13, flat-footed 13
Hit Dice: 8d6+8 (39 hp)
Fort +3, Ref +5, Will +5 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Full Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Damage: +1 flaming rapier 1d6+1/18-20 plus 1d6 fire; throwing axe 1d6
Special Attacks/Actions: Darkness, doom of heaven, warmage edge Abilities: Str 10, Dex 16, Con 12, Int 16, Wis 8, Cha 16
Special Qualities: Armored mage, omen, resistance to cold 5, electricity 5, and fire 5, (Female Tiefling Warmage 8)
Feats: Combat Expertise; Sudden Empower; Weapon Finesse
Skills: Bluff +5, Concentration +10, Hide +5, Intimidate +11, Knowledge (arcana) +10, Listen +2, Spellcraft +12, and Spot +2
Advancement: By character class Climate/Terrain: Temperate plains
Organization: Solitary
Treasure/Possessions: Standard

Combat

Livonia Darktongue (CR 9)

Medium Outsider (Native)
Alignment: Chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2

AC: 16 (+3 Dex, +3 +1 leather armor), touch 13, flat-footed 13
Hit Dice: 8d6+8 (39 hp)
Fort +3, Ref +5, Will +5 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Full Attack: +1 flaming rapier +8 melee or throwing axe +7 ranged
Damage: +1 flaming rapier 1d6+1/18-20 plus 1d6 fire; throwing axe 1d6
Special Attacks/Actions: Darkness, doom of heaven, warmage edge Abilities: Str 10, Dex 16, Con 12, Int 16, Wis 8, Cha 16
Special Qualities: Armored mage, omen, resistance to cold 5, electricity 5, and fire 5, (Female Tiefling Warmage 8)
Feats: Combat Expertise; Sudden Empower; Weapon Finesse
Skills: Bluff +5, Concentration +10, Hide +5, Intimidate +11, Knowledge (arcana) +10, Listen +2, Spellcraft +12, and Spot +2
Advancement: By character class Climate/Terrain: Temperate plains
Organization: Solitary
Treasure/Possessions: Standard