Living Zombie
Medium Humanoid (Elf) — CR 1
- Hit Dice
- 1d8+3 (7 hp)
- Initiative
- +1
- Speed
- 30 ft, 30 ft.
- Armor Class
- 17, touch 13, flat-footed 16
- Base Attack / Grapple
- +1/+2
- Attack
- Longsword +2 melee or longbow +3 ranged or slam +2 melee Full Attack: Longsword +2 melee or longbow +3 ranged
- STR
- 13
- DEX
- 13
- CON
- 10
- INT
- 1
- WIS
- 9
- CHA
- 1
- Fort / Ref / Will
- +2 / +1 / -1
- Challenge Rating
- 1
- Alignment
- Always neutral
Special Abilities
None
Feats
Living Zombie* (CR 1/2)
Medium Humanoid (Elf)
Alignment: Always neutral
Initiative: +1 (Dex); Senses: Listen +2 and Spot +2
Hit Dice: 1d8+3 (7 hp)
Fort +2, Ref +1, Will -1 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple +2
Attack: Longsword +2 melee or longbow +3 ranged or slam +2 melee
Full Attack: Longsword +2 melee or longbow +3 ranged
Damage: Longsword 1d8+1/19-20, longbow 1d8/x3, slam 1d6+1
Special Attacks/Actions: None Abilities: Str 13, Dex 13, Con 10, Int 1, Wis 9, Cha 1
Special Qualities: Elf traits, life leech, (Moon Elf, 1st Level Warrior)
Feats: Toughness; Weapon Focus (longbow)
Skills: Hide +1, Listen +2, and Spot +2
Advancement: - Climate/Terrain: Any land or underground
Organization: Any
Treasure/Possessions: None
Description
Living Zombie* (CR 1/2)
Medium Humanoid (Elf)
Alignment: Always neutral
Initiative: +1 (Dex); Senses: Listen +2 and Spot +2
Hit Dice: 1d8+3 (7 hp)
Fort +2, Ref +1, Will -1 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple +2
Attack: Longsword +2 melee or longbow +3 ranged or slam +2 melee
Full Attack: Longsword +2 melee or longbow +3 ranged
Damage: Longsword 1d8+1/19-20, longbow 1d8/x3, slam 1d6+1
Special Attacks/Actions: None Abilities: Str 13, Dex 13, Con 10, Int 1, Wis 9, Cha 1
Special Qualities: Elf traits, life leech, (Moon Elf, 1st Level Warrior)
Feats: Toughness; Weapon Focus (longbow)
Skills: Hide +1, Listen +2, and Spot +2
Advancement: - Climate/Terrain: Any land or underground
Organization: Any
Treasure/Possessions: None
Combat
Living Zombie* (CR 1/2)
Medium Humanoid (Elf)
Alignment: Always neutral
Initiative: +1 (Dex); Senses: Listen +2 and Spot +2
Hit Dice: 1d8+3 (7 hp)
Fort +2, Ref +1, Will -1 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple +2
Attack: Longsword +2 melee or longbow +3 ranged or slam +2 melee
Full Attack: Longsword +2 melee or longbow +3 ranged
Damage: Longsword 1d8+1/19-20, longbow 1d8/x3, slam 1d6+1
Special Attacks/Actions: None Abilities: Str 13, Dex 13, Con 10, Int 1, Wis 9, Cha 1
Special Qualities: Elf traits, life leech, (Moon Elf, 1st Level Warrior)
Feats: Toughness; Weapon Focus (longbow)
Skills: Hide +1, Listen +2, and Spot +2
Advancement: - Climate/Terrain: Any land or underground
Organization: Any
Treasure/Possessions: None