Lhosk

Large Monstrous Humanoid — CR 4

()Updated 3.5

Lhosk is a D&D 3.5 monster from —. CR 4, HD 8d8+32 (68 hp).

Hit Dice
8d8+32 (68 hp)
Initiative
+3
Speed
land 30 ft, 30 ft., climb 20 ft.
Base Attack / Grapple
+8/+16
Attack
Spear +7 melee
Full Attack
Spear +7/+2 melee (2d6+14) and bite +2 melee (1d6+6) or 2 slams +7 melee (1d6+8) and bite +2 melee
STR
19
DEX
17
CON
18
INT
8
WIS
12
CHA
7
Fort / Ref / Will
+6 / +9 / +7
Challenge Rating
4
Alignment
Usually Chaotic Neutral
Organization
Solitary, pack (2-5 plus one 3rd-level ranger), or troop (5-20 plus two 3rd-level rangers and a 6th-level druid)
Treasure
Standard
Level Adjustment
+3

Special Abilities

Entangling Web

Feats

An entangled creature can escape with a successful DC 17 escape artist check or burst free with a DC 21 strength check. The save DCs are dexterity-based, and the strength check DC includes a +4 racial bonus. Both are standard actions. Lhosks are wary of other civilized races but not particularly vicious. They prefer to use their webs to set traps and question trapped intruders. If intruders ignore their instructions or attack, they defend themselves to the death. They don't hesitate to attack those who threaten their females and young. A lhosk normally attacks using its power attack feat, taking a -4 penalty on its attack rolls and gaining a +4 bonus on damage rolls (+8 if using a spear).

Description

An entangled creature can escape with a successful DC 17 escape artist check or burst free with a DC 21 strength check. The save DCs are dexterity-based, and the strength check DC includes a +4 racial bonus. Both are standard actions. Lhosks are wary of other civilized races but not particularly vicious. They prefer to use their webs to set traps and question trapped intruders. If intruders ignore their instructions or attack, they defend themselves to the death. They don't hesitate to attack those who threaten their females and young. A lhosk normally attacks using its power attack feat, taking a -4 penalty on its attack rolls and gaining a +4 bonus on damage rolls (+8 if using a spear).