Leucrotta

Large Magical Beast — CR 4

()Updated 3.5

Leucrotta is a D&D 3.5 monster from —. CR 4, HD 6d10+24 (57 hp).

Hit Dice
6d10+24 (57 hp)
Initiative
+1
Speed
land 50 ft, 50 ft., climb 20 ft.
Base Attack / Grapple
+6/+14
Attack
Bite +10 melee
Full Attack
Bite +10 melee
STR
19
DEX
12
CON
18
INT
12
WIS
11
CHA
5
Fort / Ref / Will
+9 / +6 / +2
Challenge Rating
4
Alignment
Usually chaotic evil
Organization
Solitary, pair, or pack (3-4)
Treasure
Standard
Level Adjustment
+4

Special Abilities

Adamantine BiteIron GutsMimicrySure-Footed

Feats

If it can choose its ground, a leucrotta prefers to fight beside cliffs, ravines, and deep gullies. It attempts to trap a foe with his back to empty air and then bull rushes to knock him back off the edge. A leucrottas often uses Power Attack against lightly armored foes, reducing its attack bonus to +8 and dealing 1d8+10 points of damage with its bite. When fighting intelligent prey, a leucrotta attempts to lure one victim away from its allies and then torture it before killing it. Then, using its mimicry ability, it attempts to lure additional victims away from their fellows by replaying the screams and words of its earlier victim.

Description

If it can choose its ground, a leucrotta prefers to fight beside cliffs, ravines, and deep gullies. It attempts to trap a foe with his back to empty air and then bull rushes to knock him back off the edge. A leucrottas often uses Power Attack against lightly armored foes, reducing its attack bonus to +8 and dealing 1d8+10 points of damage with its bite. When fighting intelligent prey, a leucrotta attempts to lure one victim away from its allies and then torture it before killing it. Then, using its mimicry ability, it attempts to lure additional victims away from their fellows by replaying the screams and words of its earlier victim.