Keening Spirit

Medium Undead (Augmented Humanoid) — CR 18

Realmshelps (RH)3.5
Hit Dice
15d12 (89 hp)
Initiative
+0
Speed
Fly 30 ft, Fly 30 ft. (perfect)
Armor Class
15, touch 15, flat-footed 15
Base Attack / Grapple
+7
Attack
incorporeal touch +11 melee touch Full Attack: incorporeal touch +11 melee touch
STR
10
DEX
10
INT
14
WIS
18
CHA
20
Fort / Ref / Will
+9 / +7 / +13
Challenge Rating
18
Alignment
Chaotic Evil
Level Adjustment
+7
Spell Resistance
28

Special Abilities

destructive touch fear aurakeeningmanifestationrebuke undead 12/day

Feats

Keening Spirit* (CR 18)

Medium Undead (Augmented Humanoid)
Alignment: Chaotic Evil
Initiative: +0; Senses: darkvision 60 ft., Listen +5, and Spot +6

AC: 15, touch 15, flat-footed 15
Hit Dice: 15d12 (89 hp)
Fort +9, Ref +7, Will +13 Speed: Fly 30 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +7; Grapple -
Attack: incorporeal touch +11 melee touch
Full Attack: incorporeal touch +11 melee touch
Damage: 1d8 incorporeal touch
Special Attacks/Actions: destructive touch fear aura, keening, manifestation, rebuke undead 12/day Abilities: Str 10, Dex 10, Con -, Int 14, Wis 18, Cha 20
Special Qualities: drow traits, incorporeal subtype, rejuvenation, SR 28, turn resistance +4, undead traits, (F Drow Clr15 of Kiaransalee)
Feats: Extra Turning; Greater Spell Focus (Necromancy); Greater Spell Penetration; Lightning Reflexes; Spell Focus (Necromancy); Spell Penetration; Survivor.
Skills: Concentration +23, Knowledge (arcana) +20, Knowledge (religion) +20, Listen +5, Search +4, Spellcraft +20, Spot +6, and Survival +6
Advancement: -
Level Adjustment: +7 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None

Description

Keening Spirit* (CR 18)

Medium Undead (Augmented Humanoid)
Alignment: Chaotic Evil
Initiative: +0; Senses: darkvision 60 ft., Listen +5, and Spot +6

AC: 15, touch 15, flat-footed 15
Hit Dice: 15d12 (89 hp)
Fort +9, Ref +7, Will +13 Speed: Fly 30 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +7; Grapple -
Attack: incorporeal touch +11 melee touch
Full Attack: incorporeal touch +11 melee touch
Damage: 1d8 incorporeal touch
Special Attacks/Actions: destructive touch fear aura, keening, manifestation, rebuke undead 12/day Abilities: Str 10, Dex 10, Con -, Int 14, Wis 18, Cha 20
Special Qualities: drow traits, incorporeal subtype, rejuvenation, SR 28, turn resistance +4, undead traits, (F Drow Clr15 of Kiaransalee)
Feats: Extra Turning; Greater Spell Focus (Necromancy); Greater Spell Penetration; Lightning Reflexes; Spell Focus (Necromancy); Spell Penetration; Survivor.
Skills: Concentration +23, Knowledge (arcana) +20, Knowledge (religion) +20, Listen +5, Search +4, Spellcraft +20, Spot +6, and Survival +6
Advancement: -
Level Adjustment: +7 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None

Combat

Keening Spirit* (CR 18)

Medium Undead (Augmented Humanoid)
Alignment: Chaotic Evil
Initiative: +0; Senses: darkvision 60 ft., Listen +5, and Spot +6

AC: 15, touch 15, flat-footed 15
Hit Dice: 15d12 (89 hp)
Fort +9, Ref +7, Will +13 Speed: Fly 30 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +7; Grapple -
Attack: incorporeal touch +11 melee touch
Full Attack: incorporeal touch +11 melee touch
Damage: 1d8 incorporeal touch
Special Attacks/Actions: destructive touch fear aura, keening, manifestation, rebuke undead 12/day Abilities: Str 10, Dex 10, Con -, Int 14, Wis 18, Cha 20
Special Qualities: drow traits, incorporeal subtype, rejuvenation, SR 28, turn resistance +4, undead traits, (F Drow Clr15 of Kiaransalee)
Feats: Extra Turning; Greater Spell Focus (Necromancy); Greater Spell Penetration; Lightning Reflexes; Spell Focus (Necromancy); Spell Penetration; Survivor.
Skills: Concentration +23, Knowledge (arcana) +20, Knowledge (religion) +20, Listen +5, Search +4, Spellcraft +20, Spot +6, and Survival +6
Advancement: -
Level Adjustment: +7 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None