Ixitxachitl, Vampiric
Small Aberration (Aquatic) — CR 3
Ixitxachitl, Vampiric is a D&D 3.5 monster from —. CR 3, HD 2d8+2 (11 hp).
- Hit Dice
- 2d8+2 (11 hp)
- Initiative
- +3
- Speed
- swim 30 ft, Swim 30 ft.
- Base Attack / Grapple
- +1/-2
- Attack
- Bite +3 melee
- Full Attack
- Bite +3 melee
- STR
- 12
- DEX
- 16
- CON
- 13
- INT
- 12
- WIS
- 13
- CHA
- 7
- Fort / Ref / Will
- +1 / +3 / +4
- Challenge Rating
- 3
- Alignment
- Always chaotic evil
- Organization
- Solitary, pair, pod (1-2 plus 5-12 average ixitxachitls and 1 2nd-level cleric), or shoal (1-2 plus 10-100 average ixitxachitl, 5 2nd-level clerics, 2 5th-level clerics, and 20-200 slaves)
- Treasure
- No coins, no goods, double items (no weapons, potions, or scrolls)
- Level Adjustment
- +3
Special Abilities
Energy DrainFast Healing
Feats
Description
Vampiric ixitxachitls prefer to hang back, hidden, and allow their underlings to enter combat while they size up the opposition. If the fight is going well, they join in, looking for easy targets. If the outcome seems doubtful, they try to support their underlings in strikes against the most dangerous-looking foe.
Aquatic Subtype
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.