Ixitxachitl, Average

Small Aberration (Aquatic) — CR 1

()Updated 3.5

Ixitxachitl, Average is a D&D 3.5 monster from —. CR 1, HD 1d8+1 (8 hp).

Hit Dice
1d8+1 (8 hp)
Initiative
+3
Speed
swim 30 ft, Swim 30 ft.
Base Attack / Grapple
+0/-3
Attack
Bite +2 melee
Full Attack
Bite +2 melee
STR
12
DEX
16
CON
13
INT
12
WIS
13
CHA
7
Fort / Ref / Will
+1 / +3 / +3
Challenge Rating
1
Alignment
Always chaotic evil
Organization
Solitary, pair, pod (5-12 plus 1 2nd-level cleric), or shoal (10-100 plus 5 2nd-level clerics, 2 5th-level clerics, and 20-200 slaves)
Treasure
No coins, no goods, double items (wearable items only)
Level Adjustment
+2

Feats

Individually, ixitxachitls are quite weak. They seldom attack unless they have overwhelming numbers or the opportunity to spring an ambush. They have been known to conceal themselves in the sand and muck of the sea bottom, waiting for enemies to pass by so they can rush in among them. Aquatic Subtype Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.

Description

Individually, ixitxachitls are quite weak. They seldom attack unless they have overwhelming numbers or the opportunity to spring an ambush. They have been known to conceal themselves in the sand and muck of the sea bottom, waiting for enemies to pass by so they can rush in among them. Aquatic Subtype Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.