Ice Beast Gargoyle
Medium Construct (Cold) — CR 3
- Hit Dice
- 4d10+20 (42 hp)
- Initiative
- +2
- Speed
- 40 ft, 40 ft.
- Armor Class
- 16, touch 12, flat-footed 14
- Base Attack / Grapple
- +3/+5
- Attack
- Claw +5 melee Full Attack: 2 claws +5 melee and bite +3 melee and gore +3 melee
- STR
- 15
- DEX
- 14
- WIS
- 10
- CHA
- 1
- Fort / Ref / Will
- +1 / +3 / +1
- Challenge Rating
- 3
- Alignment
- Always neutral
Special Abilities
Frigid touch
Ice Beast Gargoyle* (CR 3)
Medium Construct (Cold)
Alignment: Always neutral
Initiative: +2 (Dex)
Languages: Cannot speak
Hit Dice: 4d10+20 (42 hp)
Fort +1, Ref +3, Will +1 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +3; Grapple +5
Attack: Claw +5 melee
Full Attack: 2 claws +5 melee and bite +3 melee and gore +3 melee
Damage: Claws 1d4+2 plus 1d6 cold, bite 1d6+1 plus 1d6 cold, gore 1d6+1 plus 1d6 cold
Special Attacks/Actions: Frigid touch Abilities: Str 15, Dex 14, Con -, Int -, Wis 10, Cha 1
Special Qualities: Construct traits, immunity to cold, vulnerability to fire
Feats: Multiattack
Skills: -
Advancement: 5-6 HD (Medium); 7-12 HD (Large) Climate/Terrain: Any
Organization: Solitary, pair, or wing (5-16)
Treasure/Possessions: None
Description
Ice Beast Gargoyle* (CR 3)
Medium Construct (Cold)
Alignment: Always neutral
Initiative: +2 (Dex)
Languages: Cannot speak
Hit Dice: 4d10+20 (42 hp)
Fort +1, Ref +3, Will +1 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +3; Grapple +5
Attack: Claw +5 melee
Full Attack: 2 claws +5 melee and bite +3 melee and gore +3 melee
Damage: Claws 1d4+2 plus 1d6 cold, bite 1d6+1 plus 1d6 cold, gore 1d6+1 plus 1d6 cold
Special Attacks/Actions: Frigid touch Abilities: Str 15, Dex 14, Con -, Int -, Wis 10, Cha 1
Special Qualities: Construct traits, immunity to cold, vulnerability to fire
Feats: Multiattack
Skills: -
Advancement: 5-6 HD (Medium); 7-12 HD (Large) Climate/Terrain: Any
Organization: Solitary, pair, or wing (5-16)
Treasure/Possessions: None
Combat
Ice Beast Gargoyle* (CR 3)
Medium Construct (Cold)
Alignment: Always neutral
Initiative: +2 (Dex)
Languages: Cannot speak
Hit Dice: 4d10+20 (42 hp)
Fort +1, Ref +3, Will +1 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +3; Grapple +5
Attack: Claw +5 melee
Full Attack: 2 claws +5 melee and bite +3 melee and gore +3 melee
Damage: Claws 1d4+2 plus 1d6 cold, bite 1d6+1 plus 1d6 cold, gore 1d6+1 plus 1d6 cold
Special Attacks/Actions: Frigid touch Abilities: Str 15, Dex 14, Con -, Int -, Wis 10, Cha 1
Special Qualities: Construct traits, immunity to cold, vulnerability to fire
Feats: Multiattack
Skills: -
Advancement: 5-6 HD (Medium); 7-12 HD (Large) Climate/Terrain: Any
Organization: Solitary, pair, or wing (5-16)
Treasure/Possessions: None