Hook Horror

Large Aberration — CR 6

()Updated 3.5

Hook Horror is a D&D 3.5 monster from —. CR 6, HD 10d8+20 (65 hp).

Hit Dice
10d8+20 (65 hp)
Initiative
+3
Speed
land 20 ft, 20 ft., climb 20 ft.
Base Attack / Grapple
+7/+18
Attack
Claw +13 melee
Full Attack
2 claws +13 melee and bite +8 melee
STR
24
DEX
17
CON
14
INT
7
WIS
12
CHA
9
Fort / Ref / Will
+5 / +6 / +8
Challenge Rating
6
Alignment
Usually neutral
Organization
Solitary, pack (5-20), or clan (21-40)
Treasure
Standard
Level Adjustment
+4

Special Abilities

Improved GrabPower SunderRending BiteBlindsightLight Sensitivity

Feats

Hook horrors attack in groups, using their climbing skills to ambush foes from above. They fight cooperatively and work together against the largest and best-armed opponents. Hook horrors use their arm hooks to trip foes. If a battle goes poorly, they retreat by scaling walls.

Description

Hook horrors attack in groups, using their climbing skills to ambush foes from above. They fight cooperatively and work together against the largest and best-armed opponents. Hook horrors use their arm hooks to trip foes. If a battle goes poorly, they retreat by scaling walls.