Hook Horror
Large Aberration — CR 6
Hook Horror is a D&D 3.5 monster from —. CR 6, HD 10d8+20 (65 hp).
- Hit Dice
- 10d8+20 (65 hp)
- Initiative
- +3
- Speed
- land 20 ft, 20 ft., climb 20 ft.
- Base Attack / Grapple
- +7/+18
- Attack
- Claw +13 melee
- Full Attack
- 2 claws +13 melee and bite +8 melee
- STR
- 24
- DEX
- 17
- CON
- 14
- INT
- 7
- WIS
- 12
- CHA
- 9
- Fort / Ref / Will
- +5 / +6 / +8
- Challenge Rating
- 6
- Alignment
- Usually neutral
- Organization
- Solitary, pack (5-20), or clan (21-40)
- Treasure
- Standard
- Level Adjustment
- +4
Special Abilities
Improved GrabPower SunderRending BiteBlindsightLight Sensitivity
Feats
Description
Hook horrors attack in groups, using their climbing skills to ambush foes from above. They fight cooperatively and work together against the largest and best-armed opponents. Hook horrors use their arm hooks to trip foes. If a battle goes poorly, they retreat by scaling walls.