Hollyphant
Hollyphant is a D&D 3.5 monster from BE, p. 176. CR 8, HD 6d8+6 (33).
- Hit Dice
- 6d8+6 (33)
- Initiative
- +1
- Speed
- 30 ft. , Fly 60 ft. (Good)
- Armor Class
- 28 (-1 Size +1 Dex, +15 Natural), touch 10, flat-footed 24
- Base Attack / Grapple
- +6/+16
- Attack
- Slam +11 melee (1d8+6)
- Full Attack
- 2 slams +11 melee (1d8+6) and gore +6 melee (2d6+3)
- STR
- 22
- DEX
- 13
- CON
- 12
- INT
- 17
- WIS
- 18
- CHA
- 17
- Fort / Ref / Will
- +6 / +6 / +9
- Challenge Rating
- 8
- Alignment
- Always neutral good
- Organization
- Solitary or family (2-4)
- Treasure
- None
- Environment
- Wilderness of the Beastlands
- Level Adjustment
- +9
Special Abilities
Psionicsspell-like abilities_summon celestial_trumpetAlternate formdamage reduction 10/cold iron or evilimmunity to disease and poisonspell resistance 18 (22 against evil spells and spells cast by evil outsiders)telepathy
Feats
Combat
Large Outsider (Extraplanar , Good):
Space/Reach: 10 ft./10 ft.
Skills: Concentration +10, Diplomacy +14, Heal +13, Hide +6, Knowledge (the planes) +12, Listen +13, Move Silently +10, Search +12, Sense Motive +13, Spellcraft +12, Spot +13, Survival ( +6 on other planes) +4