Hell Hound Beast of Xvim

Medium Outsider (Evil, Extraplanar, Fire, Lawful) — CR 4

Realmshelps (RH)3.5
Hit Dice
5d8+5 (27 hp)
Initiative
+5
Speed
40 ft, 40 ft.
Armor Class
16, touch 11, flat-footed 15
Base Attack / Grapple
+5/+6
Attack
Bite +6 melee Full Attack: Bite +6 melee
STR
13
DEX
13
CON
13
INT
6
WIS
10
CHA
10
Fort / Ref / Will
+5 / +5 / +4
Challenge Rating
4
Alignment
Always lawful evil
Level Adjustment
+4

Special Abilities

DR 5/silver or magicBreath weaponfrightful presence (DC 12)feedsmite good (+5)fiery bite

Feats

Hell Hound Beast of Xvim* (CR 4)

Medium Outsider (Evil, Extraplanar, Fire, and Lawful)
Alignment: Always lawful evil
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +8, and Spot +8

AC: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15
Hit Dice: 5d8+5 (27 hp); DR: 5/silver or magic
Fort +5, Ref +5, Will +4 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Bite +6 melee
Full Attack: Bite +6 melee
Damage: Bite 2d6+1 plus 1d6 fire
Special Attacks/Actions: Breath weapon, frightful presence (DC 12), feed, smite good (+5), fiery bite Abilities: Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 10
Special Qualities: fear, poison, and fire immunity, vulnerable to cold
Feats: Improved Initiative; Run; Track
Skills: Hide +14, Jump +13, Listen +8, Move Silently +14, Spot +8, and Survival +8
Advancement: -
Level Adjustment: +4 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None

Description

Hell Hound Beast of Xvim* (CR 4)

Medium Outsider (Evil, Extraplanar, Fire, and Lawful)
Alignment: Always lawful evil
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +8, and Spot +8

AC: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15
Hit Dice: 5d8+5 (27 hp); DR: 5/silver or magic
Fort +5, Ref +5, Will +4 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Bite +6 melee
Full Attack: Bite +6 melee
Damage: Bite 2d6+1 plus 1d6 fire
Special Attacks/Actions: Breath weapon, frightful presence (DC 12), feed, smite good (+5), fiery bite Abilities: Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 10
Special Qualities: fear, poison, and fire immunity, vulnerable to cold
Feats: Improved Initiative; Run; Track
Skills: Hide +14, Jump +13, Listen +8, Move Silently +14, Spot +8, and Survival +8
Advancement: -
Level Adjustment: +4 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None

Combat

Hell Hound Beast of Xvim* (CR 4)

Medium Outsider (Evil, Extraplanar, Fire, and Lawful)
Alignment: Always lawful evil
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +8, and Spot +8

AC: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15
Hit Dice: 5d8+5 (27 hp); DR: 5/silver or magic
Fort +5, Ref +5, Will +4 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Bite +6 melee
Full Attack: Bite +6 melee
Damage: Bite 2d6+1 plus 1d6 fire
Special Attacks/Actions: Breath weapon, frightful presence (DC 12), feed, smite good (+5), fiery bite Abilities: Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 10
Special Qualities: fear, poison, and fire immunity, vulnerable to cold
Feats: Improved Initiative; Run; Track
Skills: Hide +14, Jump +13, Listen +8, Move Silently +14, Spot +8, and Survival +8
Advancement: -
Level Adjustment: +4 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None