Hell Hound Beast of Xvim
Medium Outsider (Evil, Extraplanar, Fire, Lawful) — CR 4
- Hit Dice
- 5d8+5 (27 hp)
- Initiative
- +5
- Speed
- 40 ft, 40 ft.
- Armor Class
- 16, touch 11, flat-footed 15
- Base Attack / Grapple
- +5/+6
- Attack
- Bite +6 melee Full Attack: Bite +6 melee
- STR
- 13
- DEX
- 13
- CON
- 13
- INT
- 6
- WIS
- 10
- CHA
- 10
- Fort / Ref / Will
- +5 / +5 / +4
- Challenge Rating
- 4
- Alignment
- Always lawful evil
- Level Adjustment
- +4
Special Abilities
DR 5/silver or magicBreath weaponfrightful presence (DC 12)feedsmite good (+5)fiery bite
Feats
Hell Hound Beast of Xvim* (CR 4)
Medium Outsider (Evil, Extraplanar, Fire, and Lawful)
Alignment: Always lawful evil
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +8, and Spot +8
Hit Dice: 5d8+5 (27 hp); DR: 5/silver or magic
Fort +5, Ref +5, Will +4 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Bite +6 melee
Full Attack: Bite +6 melee
Damage: Bite 2d6+1 plus 1d6 fire
Special Attacks/Actions: Breath weapon, frightful presence (DC 12), feed, smite good (+5), fiery bite Abilities: Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 10
Special Qualities: fear, poison, and fire immunity, vulnerable to cold
Feats: Improved Initiative; Run; Track
Skills: Hide +14, Jump +13, Listen +8, Move Silently +14, Spot +8, and Survival +8
Advancement: -
Level Adjustment: +4 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None
Description
Hell Hound Beast of Xvim* (CR 4)
Medium Outsider (Evil, Extraplanar, Fire, and Lawful)
Alignment: Always lawful evil
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +8, and Spot +8
Hit Dice: 5d8+5 (27 hp); DR: 5/silver or magic
Fort +5, Ref +5, Will +4 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Bite +6 melee
Full Attack: Bite +6 melee
Damage: Bite 2d6+1 plus 1d6 fire
Special Attacks/Actions: Breath weapon, frightful presence (DC 12), feed, smite good (+5), fiery bite Abilities: Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 10
Special Qualities: fear, poison, and fire immunity, vulnerable to cold
Feats: Improved Initiative; Run; Track
Skills: Hide +14, Jump +13, Listen +8, Move Silently +14, Spot +8, and Survival +8
Advancement: -
Level Adjustment: +4 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None
Combat
Hell Hound Beast of Xvim* (CR 4)
Medium Outsider (Evil, Extraplanar, Fire, and Lawful)
Alignment: Always lawful evil
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +8, and Spot +8
Hit Dice: 5d8+5 (27 hp); DR: 5/silver or magic
Fort +5, Ref +5, Will +4 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Bite +6 melee
Full Attack: Bite +6 melee
Damage: Bite 2d6+1 plus 1d6 fire
Special Attacks/Actions: Breath weapon, frightful presence (DC 12), feed, smite good (+5), fiery bite Abilities: Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 10
Special Qualities: fear, poison, and fire immunity, vulnerable to cold
Feats: Improved Initiative; Run; Track
Skills: Hide +14, Jump +13, Listen +8, Move Silently +14, Spot +8, and Survival +8
Advancement: -
Level Adjustment: +4 Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: None