Half-Troll
Medium Giant (Extraplanar) — CR 9
- Hit Dice
- 6d8+24 (51 hp)
- Initiative
- +1
- Speed
- 40 ft, 40 ft.
- Armor Class
- 22, touch 11, flat-footed 21
- Base Attack / Grapple
- +4/+9
- Attack
- Glaive +10 melee, or claw +9 melee Full Attack: Glaive +10 melee, or 2 claws +9 melee and bite +7 melee and beard (see text)
- STR
- 21
- DEX
- 13
- CON
- 19
- INT
- 4
- WIS
- 10
- CHA
- 8
- Fort / Ref / Will
- +9 / +6 / +5
- Challenge Rating
- 9
- Alignment
- Always lawful evil
- Level Adjustment
- +10
- Spell Resistance
- 23
Special Abilities
DR 10/magicBeardimproved reachragerend 2d4+7spell-like abilitiessummon baatezuwound
Feats
Half-Troll* (CR 9)
Medium Giant (Extraplanar)
Alignment: Always lawful evil
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +4
Hit Dice: 6d8+24 (51 hp); DR: 10/magic
Fort +9, Ref +6, Will +5 Speed: 40 ft.
Space: 5 ft./5 ft. (10 ft. with glaive)
Base Attack +4; Grapple +9
Attack: Glaive +10 melee, or claw +9 melee
Full Attack: Glaive +10 melee, or 2 claws +9 melee and bite +7 melee and beard (see text)
Damage: Glaive 1d10+7 plus wounding, claw 1d4+5, bite 1d6+2, beard 1d8+5 plus disease
Special Attacks/Actions: Beard, improved reach, rage, rend 2d4+7, spell-like abilities, summon baatezu, wound Abilities: Str 21, Dex 13, Con 19, Int 4, Wis 10, Cha 8
Special Qualities: Acid resistance 10, cold resistance 10, fast healing 5, fire immunity, poison immunity, see in darkness, SR 23, telepathy 100 ft. (Barbazu)
Feats: Cleave; Power Attack; Weapon Focus (glaive)
Skills: Listen +5 and Spot +4
Advancement: 7-9 HD (Medium-size); 10-18 HD (Large)
Level Adjustment: 10 Climate/Terrain: Any land and underground (Nine Hells)
Organization: Solitary
Treasure/Possessions: Standard
Description
Half-Troll* (CR 9)
Medium Giant (Extraplanar)
Alignment: Always lawful evil
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +4
Hit Dice: 6d8+24 (51 hp); DR: 10/magic
Fort +9, Ref +6, Will +5 Speed: 40 ft.
Space: 5 ft./5 ft. (10 ft. with glaive)
Base Attack +4; Grapple +9
Attack: Glaive +10 melee, or claw +9 melee
Full Attack: Glaive +10 melee, or 2 claws +9 melee and bite +7 melee and beard (see text)
Damage: Glaive 1d10+7 plus wounding, claw 1d4+5, bite 1d6+2, beard 1d8+5 plus disease
Special Attacks/Actions: Beard, improved reach, rage, rend 2d4+7, spell-like abilities, summon baatezu, wound Abilities: Str 21, Dex 13, Con 19, Int 4, Wis 10, Cha 8
Special Qualities: Acid resistance 10, cold resistance 10, fast healing 5, fire immunity, poison immunity, see in darkness, SR 23, telepathy 100 ft. (Barbazu)
Feats: Cleave; Power Attack; Weapon Focus (glaive)
Skills: Listen +5 and Spot +4
Advancement: 7-9 HD (Medium-size); 10-18 HD (Large)
Level Adjustment: 10 Climate/Terrain: Any land and underground (Nine Hells)
Organization: Solitary
Treasure/Possessions: Standard
Combat
Half-Troll* (CR 9)
Medium Giant (Extraplanar)
Alignment: Always lawful evil
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +4
Hit Dice: 6d8+24 (51 hp); DR: 10/magic
Fort +9, Ref +6, Will +5 Speed: 40 ft.
Space: 5 ft./5 ft. (10 ft. with glaive)
Base Attack +4; Grapple +9
Attack: Glaive +10 melee, or claw +9 melee
Full Attack: Glaive +10 melee, or 2 claws +9 melee and bite +7 melee and beard (see text)
Damage: Glaive 1d10+7 plus wounding, claw 1d4+5, bite 1d6+2, beard 1d8+5 plus disease
Special Attacks/Actions: Beard, improved reach, rage, rend 2d4+7, spell-like abilities, summon baatezu, wound Abilities: Str 21, Dex 13, Con 19, Int 4, Wis 10, Cha 8
Special Qualities: Acid resistance 10, cold resistance 10, fast healing 5, fire immunity, poison immunity, see in darkness, SR 23, telepathy 100 ft. (Barbazu)
Feats: Cleave; Power Attack; Weapon Focus (glaive)
Skills: Listen +5 and Spot +4
Advancement: 7-9 HD (Medium-size); 10-18 HD (Large)
Level Adjustment: 10 Climate/Terrain: Any land and underground (Nine Hells)
Organization: Solitary
Treasure/Possessions: Standard