Half-Fiend, Durzagon
Medium Outsider (Evil, Lawful) — CR 4
Half-Fiend, Durzagon is a D&D 3.5 monster from —. CR 4, HD 5d8+10 (32 hp).
- Hit Dice
- 5d8+10 (32 hp)
- Initiative
- +6
- Speed
- land 30 ft, 30 ft.
- Base Attack / Grapple
- +5/+7
- Attack
- Claw +7 melee
- Full Attack
- 2 claws +7 melee and bite +2 melee and beard +2 melee
- STR
- 15
- DEX
- 14
- CON
- 15
- INT
- 14
- WIS
- 11
- CHA
- 8
- Fort / Ref / Will
- +6 / +6 / +4
- Challenge Rating
- 4
- Alignment
- Usually lawful evil
- Organization
- Solitary, team (1 plus 2-4 duergar), squad (1 plus 11-20 duergar), or clan (1 plus 30-100 duergar)
- Treasure
- Double standard
- Level Adjustment
- +3
- Spell Resistance
- 15
Special Abilities
Feats
Description
Evil Subtype
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Lawful Subtype
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).