Hadozee
Medium Humanoid (Hadozee) — CR 1
Hadozee is a D&D 3.5 monster from —. CR 1, HD 1d8+1 (5 hp).
- Hit Dice
- 1d8+1 (5 hp)
- Initiative
- +0
- Speed
- land 30 ft, 30 ft., glide 40 feet (poor)
- Base Attack / Grapple
- +1/+2
- Attack
- Falchion +2 melee or javelin +1 ranged
- Full Attack
- Falchion +2 melee or javelin +1 ranged
- STR
- 13
- DEX
- 11
- CON
- 12
- INT
- 10
- WIS
- 9
- CHA
- 8
- Fort / Ref / Will
- +3 / +0 / -1
- Challenge Rating
- 1
- Alignment
- Often neutral
- Organization
- Solitary, gang (2-4), or crew (11-20 plus 2 mates of 3rd level plus 1 captain of 5th level and 5-8 noncombatant cabin boys)
- Treasure
- Standard
- Level Adjustment
- —
Feats
Description
Though normally peaceful, hadozee enjoy a good scrap and a friendly brawl. When combat breaks out in their vicinity, they usually join in with gusto. Hadozee are fond of scrambling up to seize the high ground, then leaping or gliding down on top of their opponents. They prefer nonlethal fights to blood-baths and seldom hold grudges.