Hadozee

Medium Humanoid (Hadozee) — CR 1

()Updated 3.5

Hadozee is a D&D 3.5 monster from —. CR 1, HD 1d8+1 (5 hp).

Hit Dice
1d8+1 (5 hp)
Initiative
+0
Speed
land 30 ft, 30 ft., glide 40 feet (poor)
Base Attack / Grapple
+1/+2
Attack
Falchion +2 melee or javelin +1 ranged
Full Attack
Falchion +2 melee or javelin +1 ranged
STR
13
DEX
11
CON
12
INT
10
WIS
9
CHA
8
Fort / Ref / Will
+3 / +0 / -1
Challenge Rating
1
Alignment
Often neutral
Organization
Solitary, gang (2-4), or crew (11-20 plus 2 mates of 3rd level plus 1 captain of 5th level and 5-8 noncombatant cabin boys)
Treasure
Standard
Level Adjustment

Feats

Though normally peaceful, hadozee enjoy a good scrap and a friendly brawl. When combat breaks out in their vicinity, they usually join in with gusto. Hadozee are fond of scrambling up to seize the high ground, then leaping or gliding down on top of their opponents. They prefer nonlethal fights to blood-baths and seldom hold grudges.

Description

Though normally peaceful, hadozee enjoy a good scrap and a friendly brawl. When combat breaks out in their vicinity, they usually join in with gusto. Hadozee are fond of scrambling up to seize the high ground, then leaping or gliding down on top of their opponents. They prefer nonlethal fights to blood-baths and seldom hold grudges.