Gynosphinx

Large Magical Beast — CR 8

()Updated 3.5

Gynosphinx is a D&D 3.5 monster from —. CR 8, HD 8d10+8 (52 hp).

Hit Dice
8d10+8 (52 hp)
Initiative
+5
Speed
land 40 ft, 40 ft., fly 60 ft. (poor)
Base Attack / Grapple
+8/+16
Attack
Claw +11 melee
Full Attack
2 claws +11 melee
STR
19
DEX
12
CON
13
INT
18
WIS
19
CHA
19
Fort / Ref / Will
+7 / +7 / +8
Challenge Rating
8
Alignment
Always neutral
Organization
Solitary or covey (2-4)
Treasure
Double standard
Level Adjustment
+4

Special Abilities

PounceRake

Feats

Once per week a gynosphinx can create a symbol of death, discord, insanity, pain, persuasion, sleep, and stunning (one of each) as the spell cast by an 18th-level sorcerer (save DC 22). Most sphinxes fight on the ground, using their wings to help them leap much as lions do. If outnumbered by earthbound creatures, a sphinx takes wing and attacks on the fly. In close combat, gynosphinxes use their powerful claws to flay the flesh from their enemies. Despite their deadly nature, however, they prefer to avoid combat whenever possible.

Description

Once per week a gynosphinx can create a symbol of death, discord, insanity, pain, persuasion, sleep, and stunning (one of each) as the spell cast by an 18th-level sorcerer (save DC 22). Most sphinxes fight on the ground, using their wings to help them leap much as lions do. If outnumbered by earthbound creatures, a sphinx takes wing and attacks on the fly. In close combat, gynosphinxes use their powerful claws to flay the flesh from their enemies. Despite their deadly nature, however, they prefer to avoid combat whenever possible.