Groundling
Medium Monstrous Humanoid — CR 2
Groundling is a D&D 3.5 monster from —. CR 2, HD 3d8+6 (19 hp).
- Hit Dice
- 3d8+6 (19 hp)
- Initiative
- +1
- Speed
- land 20 ft, 20 ft., burrow 30 ft.
- Base Attack / Grapple
- +3/+4
- Attack
- 2 claws +4 melee, bite -1 melee
- Full Attack
- 2 claws +4 melee, bite -1 melee
- STR
- 13
- DEX
- 12
- CON
- 15
- INT
- 5
- WIS
- 12
- CHA
- 6
- Fort / Ref / Will
- +3 / +4 / +4
- Challenge Rating
- 2
- Alignment
- Always lawful Evil
- Organization
- Pack (28)
- Treasure
- None
- Level Adjustment
- +3
Special Abilities
GrabResist MagicResist Poison
Feats
Description
Groundlings are cunning in combat, using their ability to burrow quickly through the earth to gain tactical advantage, attacking from below to gain surprise on their foes. They are known to use ambushes, feigned retreats, and attacks converging from various directions against a quarry whose location is known.