Grig

Tiny Fey — CR 1

()Updated 3.5

Grig is a D&D 3.5 monster from —. CR 1, HD 1/2d6+1 (2 hp).

Hit Dice
1/2d6+1 (2 hp)
Initiative
+4
Speed
land 20 ft, 20 ft., fly 40 ft. (poor)
Base Attack / Grapple
+0/-11
Attack
Short sword +6 melee or longbow +6 ranged
Full Attack
Short sword +6 melee or longbow +6 ranged
STR
5
DEX
18
CON
13
INT
10
WIS
13
CHA
14
Fort / Ref / Will
+1 / +6 / +3
Challenge Rating
1
Alignment
Always neutral good
Organization
Gang (2-4), band (6-11)
Treasure
No coins, 50% goods, 50% items
Level Adjustment
+3
Spell Resistance
17

Special Abilities

Fiddle

Feats

Sprites fight their opponents with spells and pint-sized weaponry. They prefer ambushes and other trickery to direct confrontation. Grigs are fierce by sprite standards, attacking opponents fearlessly with bow and dagger.

Description

Sprites fight their opponents with spells and pint-sized weaponry. They prefer ambushes and other trickery to direct confrontation. Grigs are fierce by sprite standards, attacking opponents fearlessly with bow and dagger.