Griffon

Large Magical Beast — CR 4

Monster Manual v.3.5 (MM), p. 1393.5
Hit Dice
7d10+21 (59 hp)
Initiative
+2
Speed
Land 30 ft
Armor Class
17, touch 11, flat-footed 15
Base Attack / Grapple
+7/+15
Attack
Bite +11 melee (2d6+4)
Full Attack
Bite +11 melee (2d6+4) and 2 claws +8 melee (1d4+2)
STR
18
DEX
15
CON
16
INT
5
WIS
13
CHA
8
Fort / Ref / Will
+8 / +7 / +5
Challenge Rating
4
Alignment
Always Neutral
Organization
Solitary, pair, or pride (6–10)
Treasure
None
Environment
Hills
Level Adjustment
+3

Special Abilities

Feats

This beast’s body resembles that of a muscular lion. Its head and front legs are those of a great eagle, and it has a pair of large, golden wings.

Description

Griffons are powerful, majestic creatures with the characteristics of both lions and eagles. They hunt all manner of prey but favor the flesh of horses above all else.

From nose to tail, an adult griffon can measure as much as 8 feet. Neither males nor females are endowed with a mane. A pair of broad, golden wings emerge from the creatures back and span 25 feet or more. A griffon weighs about 500 pounds.

Griffons make their homes in high places, swooping down with a shrill, eaglelike cry to attack their prey. Although both aggressive and territorial, they are also intelligent enough to avoid obviously powerful enemies. They almost always attack horses, however, and any who attempt to protect horses from a hungry griffon often end up on the menu themselves.

A griffon cannot speak, but understands Common.

Training a Griffon

Although intelligent, a griffon requires training before it can bear a rider in combat. To be trained, a griffon must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly griffon requires six weeks of work and a DC 25 Handle Animal check. Riding a griffon requires an exotic saddle. A griffon can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Griffon eggs are worth 3,500 gp apiece on the open market, while young are worth 7,000 gp each. Professional trainers charge 1,500 gp to rear or train a griffon.

Carrying Capacity: A light load for a griffon is up to 300 pounds; a medium load, 301–600 pounds; and a heavy load, 601–900 pounds.

Combat

Griffons prefer to pounce on their prey, either diving to the attack or leaping from above.

Pounce (Ex): If a griffon dives upon or charges a foe, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +8 melee, damage 1d6+2.

Skills: Griffons have a +4 racial bonus on Jump and Spot checks.