Gremlin, 1st level warrior

Small Humanoid (Gremlin) — CR 1

()Updated 3.5

Gremlin, 1st level warrior is a D&D 3.5 monster from —. CR 1, HD 1d8 (4 hp).

Hit Dice
1d8 (4 hp)
Initiative
+2
Speed
land 20 ft, 20 ft.
Base Attack / Grapple
+1/-5
Attack
Dagger +0 melee
Full Attack
Dagger +0 melee
STR
7
DEX
15
CON
10
INT
10
WIS
9
CHA
7
Fort / Ref / Will
+2 / +2 / -1
Challenge Rating
1
Alignment
Often neutral
Organization
Gang (3-12), pack (13-27), clutter (28-43), throng (44-76), or village (25-75 +70% noncombatants)
Treasure
Quarter standard
Level Adjustment
+-2

Feats

Gremlins are weak combatants and, unless in significant numbers, generally flee. +2 dexterity, -4 strength, -2 constitution, -2 charisma.small humanoid (gremlin)gremlin base land speed is 20 ft.+2 racial bonus on disable device, open lock, move silently, listen, and hide checks.darkvision 60 ft.favored class: rogue. however, most gremlins are commoners or experts.level adjustment: -2

Description

Gremlins are weak combatants and, unless in significant numbers, generally flee. +2 dexterity, -4 strength, -2 constitution, -2 charisma.small humanoid (gremlin)gremlin base land speed is 20 ft.+2 racial bonus on disable device, open lock, move silently, listen, and hide checks.darkvision 60 ft.favored class: rogue. however, most gremlins are commoners or experts.level adjustment: -2