Glaistig Mindbender

Medium Fey — CR 8

()Updated 3.5

Glaistig Mindbender is a D&D 3.5 monster from —. CR 8, HD 6d6+18 plus 5d4+15 (66 hp).

Hit Dice
6d6+18 plus 5d4+15 (66 hp)
Initiative
+3
Speed
land 30 ft, 30 ft., swim 50 ft.
Base Attack / Grapple
+5/+5
Attack
Dagger of venom +6 melee or bite +5 melee
Full Attack
Dagger of venom +6 melee (1d4+1 and poison) and bite +0 melee (1d6)
STR
10
DEX
16
CON
16
INT
12
WIS
17
CHA
24
Fort / Ref / Will
+6 / +9 / +14
Challenge Rating
8
Alignment
Always chaotic neutral
Organization
Solitary
Treasure
Standard plus dagger of venom, bracers of armor +2, and ring of protection +2
Level Adjustment
+4

Feats

The save DCs for this glaistig sorcerer's beguiling song (DC 22) and spell-like abilities (hypnotism DC 18, suggestion DC 20) are adjusted for its higher Charisma score. Typical Sorcerer Spells Known: (6/8/6): 0 - daze* (DC 18), detect magic, ghost sound (DC 17), prestidigitation, resistance, touch of fatigue (+5 melee touch; DC 17); 1st - charm person* (DC 19), disguise self, mage armor, magic missile; 2nd - daze monster* (DC 20), touch of idiocy (+5 melee touch; DC 19).

Description

The save DCs for this glaistig sorcerer's beguiling song (DC 22) and spell-like abilities (hypnotism DC 18, suggestion DC 20) are adjusted for its higher Charisma score. Typical Sorcerer Spells Known: (6/8/6): 0 - daze* (DC 18), detect magic, ghost sound (DC 17), prestidigitation, resistance, touch of fatigue (+5 melee touch; DC 17); 1st - charm person* (DC 19), disguise self, mage armor, magic missile; 2nd - daze monster* (DC 20), touch of idiocy (+5 melee touch; DC 19).