Giant, Sand

Large Giant (Earth, Fire) — CR 10

()Updated 3.5

Giant, Sand is a D&D 3.5 monster from —. CR 10, HD 15d8+75 (142 hp).

Hit Dice
15d8+75 (142 hp)
Initiative
+5
Speed
land 40 ft, 40 ft., burrow 10 ft.
Base Attack / Grapple
+11/+23
Attack
Scimitar +19 melee; or sand blaster
Full Attack
Scimitar +19/+14/+9 melee; or sand blaster (see text)
STR
27
DEX
21
CON
21
INT
10
WIS
16
CHA
12
Fort / Ref / Will
+14 / +12 / +10
Challenge Rating
10
Alignment
Usually lawful neutral
Organization
Solitary, gang (2-5), band (6-9 plus 35% noncombatants), settlement (10-40 plus 1 monarch and 3-4 fighters of 3rd-5th level)
Treasure
Standard
Level Adjustment
+4

Special Abilities

Heat Shimmer

Feats

A sand giant usually prepares for combat by digging into the sand and hiding to lure its opponents in close, readying its sand blaster to spray its enemies. In close combat, a sand giant wields its mighty scimitar. Earth Subtype This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock. Fire Subtype A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.

Description

A sand giant usually prepares for combat by digging into the sand and hiding to lure its opponents in close, readying its sand blaster to spray its enemies. In close combat, a sand giant wields its mighty scimitar. Earth Subtype This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock. Fire Subtype A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.