Giant Fire Beetle, Celestial
Small Magical Beast (Augmented, Extraplanar) — CR 0.33
- Hit Dice
- 1d8 (4 hp)
- Initiative
- +0
- Speed
- Land 30 ft
- Armor Class
- 16, touch 11, flat-footed 16
- Base Attack / Grapple
- +0/-4
- Attack
- Bite +1 melee (2d4)
- Full Attack
- Bite +1 melee (2d4)
- STR
- 10
- DEX
- 11
- CON
- 11
- INT
- 3
- WIS
- 10
- CHA
- 7
- Fort / Ref / Will
- +2 / +0 / +0
- Challenge Rating
- 0.33
- Alignment
- Always Lawful-Good
- Organization
- Cluster (2−5) or colony (6−11)
- Treasure
- None
- Environment
- Planes (good-aligned)
- Level Adjustment
- —
- Spell Resistance
- 6
Special Abilities
These luminous nocturnal insects are prized by miners and adventurers. They have two glands, one above each eye, that produce a red glow. The glands’ luminosity persists for 1d days after removal from the beetle, illuminating a roughly circular area with a 10-foot radius. Giant fire beetles are about 2 feet long.
Celestial creatures dwell on the upper planes, the realms of good, although they resemble beings found on the Material Plane. They are more regal and more beautiful than their earthly counterparts.
Celestial creatures often come in metallic colors (usually silver, gold, or platinum). They can be mistaken for half-celestials, more powerful creatures that are created when a celestial mates with a noncelestial creature.
These celestial creatures are commonly summoned by the summon monster I spell.
Description
These luminous nocturnal insects are prized by miners and adventurers. They have two glands, one above each eye, that produce a red glow. The glands’ luminosity persists for 1d days after removal from the beetle, illuminating a roughly circular area with a 10-foot radius. Giant fire beetles are about 2 feet long.
Celestial creatures dwell on the upper planes, the realms of good, although they resemble beings found on the Material Plane. They are more regal and more beautiful than their earthly counterparts.
Celestial creatures often come in metallic colors (usually silver, gold, or platinum). They can be mistaken for half-celestials, more powerful creatures that are created when a celestial mates with a noncelestial creature.
These celestial creatures are commonly summoned by the summon monster I spell.
Combat
Smite Evil (Su): Once per day a celestial giant fire beetle can make a normal melee attack to deal 1 point of extra damage against an evil foe.