Giant Ant, Worker
Medium Vermin — CR 1
- Hit Dice
- 2d8 (9 hp)
- Initiative
- +0
- Speed
- Land 50 ft
- Armor Class
- 17, touch 10, flat-footed 17
- Base Attack / Grapple
- +1/+1
- Attack
- Bite +1 melee (1d6)
- Full Attack
- Bite +1 melee (1d6)
- STR
- 10
- DEX
- 10
- CON
- 10
- WIS
- 11
- CHA
- 9
- Fort / Ref / Will
- +3 / +0 / +0
- Challenge Rating
- 1
- Alignment
- Always Neutral
- Organization
- Gang (2–6) or crew (6–11 plus 1 giant ant soldier)
- Treasure
- None
- Environment
- Plains
- Level Adjustment
- —
Special Abilities
Feats
Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long.
Description
Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long.
Combat
Improved Grab (Ex): To use this ability, a giant ant must hit with its bite attack. A giant soldier ant that wins the ensuing grapple check establishes a hold and can sting.
Skills: *Giant ants have a +4 racial bonus on Survival checks when tracking by scent and a +8 racial bonus on Climb checks. A giant ant can always choose to take 10 on Climb checks, even if rushed or threatened.