Giant Ant, Worker

Medium Vermin — CR 1

Monster Manual v.3.5 (MM), p. 2843.5
Hit Dice
2d8 (9 hp)
Initiative
+0
Speed
Land 50 ft
Armor Class
17, touch 10, flat-footed 17
Base Attack / Grapple
+1/+1
Attack
Bite +1 melee (1d6)
Full Attack
Bite +1 melee (1d6)
STR
10
DEX
10
CON
10
WIS
11
CHA
9
Fort / Ref / Will
+3 / +0 / +0
Challenge Rating
1
Alignment
Always Neutral
Organization
Gang (2–6) or crew (6–11 plus 1 giant ant soldier)
Treasure
None
Environment
Plains
Level Adjustment

Special Abilities

Improved GrabScentVermin Traits

Feats

Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long.

Description

Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long.

Combat

Improved Grab (Ex): To use this ability, a giant ant must hit with its bite attack. A giant soldier ant that wins the ensuing grapple check establishes a hold and can sting.

Skills: *Giant ants have a +4 racial bonus on Survival checks when tracking by scent and a +8 racial bonus on Climb checks. A giant ant can always choose to take 10 on Climb checks, even if rushed or threatened.