Ghost, Frostfell
Medium Undead (Incorporeal) — CR 5
- Hit Dice
- 3d12 (19 hp)
- Initiative
- +5
- Speed
- Fly 30 ft, Fly 30 ft. (perfect)
- Armor Class
- 16, touch 16, flat-footed 14
- Base Attack / Grapple
- +1/+0
- Attack
- Frigid touch +3 melee or ethereal dagger +0 melee Full Attack: Frigid touch +3 melee or ethereal dagger +0 melee
- STR
- 8
- DEX
- 14
- INT
- 12
- WIS
- 10
- CHA
- 19
- Fort / Ref / Will
- +1 / +3 / +3
- Challenge Rating
- 5
- Alignment
- Any
- Level Adjustment
- +5
Special Abilities
Frigid touchhorrific appearancemanifestationspells
Feats
Ghost, Frostfell* (CR 5)
Medium Undead (Incorporeal)
Alignment: Any
Initiative: +5; Senses: darkvision 60 ft., Listen +11, and Spot +11
Hit Dice: 3d12 (19 hp)
Fort +1, Ref +3, Will +3 Speed: Fly 30 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +1; Grapple +0
Attack: Frigid touch +3 melee or ethereal dagger +0 melee
Full Attack: Frigid touch +3 melee or ethereal dagger +0 melee
Damage: Frigid touch 2d6 frostburn, ethereal dagger 1d4-1/19-20
Special Attacks/Actions: Frigid touch, horrific appearance, manifestation, spells Abilities: Str 8, Dex 14, Con -, Int 12, Wis 10, Cha 19
Special Qualities: +4 turn resistance, immunity to cold, incorporeal traits, rejuvenation, undead traits, (base creature: 3rd-level Human Sorcerer)
Feats: Combat Casting; Improved Initiative; Scribe Scroll
Skills: Concentration +6 (+10 when casting defensively), Hide +10, Knowledge (arcana) +7, Listen +11, Search +9, and Spot +11
Advancement: -
Level Adjustment: +5 Climate/Terrain: Any cold
Organization: Solitary
Treasure/Possessions: None
Description
Ghost, Frostfell* (CR 5)
Medium Undead (Incorporeal)
Alignment: Any
Initiative: +5; Senses: darkvision 60 ft., Listen +11, and Spot +11
Hit Dice: 3d12 (19 hp)
Fort +1, Ref +3, Will +3 Speed: Fly 30 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +1; Grapple +0
Attack: Frigid touch +3 melee or ethereal dagger +0 melee
Full Attack: Frigid touch +3 melee or ethereal dagger +0 melee
Damage: Frigid touch 2d6 frostburn, ethereal dagger 1d4-1/19-20
Special Attacks/Actions: Frigid touch, horrific appearance, manifestation, spells Abilities: Str 8, Dex 14, Con -, Int 12, Wis 10, Cha 19
Special Qualities: +4 turn resistance, immunity to cold, incorporeal traits, rejuvenation, undead traits, (base creature: 3rd-level Human Sorcerer)
Feats: Combat Casting; Improved Initiative; Scribe Scroll
Skills: Concentration +6 (+10 when casting defensively), Hide +10, Knowledge (arcana) +7, Listen +11, Search +9, and Spot +11
Advancement: -
Level Adjustment: +5 Climate/Terrain: Any cold
Organization: Solitary
Treasure/Possessions: None
Combat
Ghost, Frostfell* (CR 5)
Medium Undead (Incorporeal)
Alignment: Any
Initiative: +5; Senses: darkvision 60 ft., Listen +11, and Spot +11
Hit Dice: 3d12 (19 hp)
Fort +1, Ref +3, Will +3 Speed: Fly 30 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +1; Grapple +0
Attack: Frigid touch +3 melee or ethereal dagger +0 melee
Full Attack: Frigid touch +3 melee or ethereal dagger +0 melee
Damage: Frigid touch 2d6 frostburn, ethereal dagger 1d4-1/19-20
Special Attacks/Actions: Frigid touch, horrific appearance, manifestation, spells Abilities: Str 8, Dex 14, Con -, Int 12, Wis 10, Cha 19
Special Qualities: +4 turn resistance, immunity to cold, incorporeal traits, rejuvenation, undead traits, (base creature: 3rd-level Human Sorcerer)
Feats: Combat Casting; Improved Initiative; Scribe Scroll
Skills: Concentration +6 (+10 when casting defensively), Hide +10, Knowledge (arcana) +7, Listen +11, Search +9, and Spot +11
Advancement: -
Level Adjustment: +5 Climate/Terrain: Any cold
Organization: Solitary
Treasure/Possessions: None