Ghirrash

Large Outsider (Extraplanar) — CR 7

()Updated 3.5

Ghirrash is a D&D 3.5 monster from —. CR 7, HD 7d8+21 (52 hp).

Hit Dice
7d8+21 (52 hp)
Initiative
+7
Speed
land 50 ft, 50 ft.
Base Attack / Grapple
+7/+17
Attack
Claw +13 melee
Full Attack
4 claws +13 melee (1d6+6) and bite +7 melee
STR
23
DEX
16
CON
16
INT
13
WIS
12
CHA
15
Fort / Ref / Will
+8 / +10 / +6
Challenge Rating
7
Alignment
Always chaotic (any)
Organization
Solitary or squad (2-4)
Treasure
No coins; 50% goods; standard items
Level Adjustment
+8
Spell Resistance
14

Special Abilities

ParalysisPounceRakeDisplacement

Feats

Extraplanar Subtype A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures. Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.

Description

Extraplanar Subtype A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures. Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.